/* * Pure Data Packet. Header file for image processing routines (used in modules). * Copyright (c) by Tom Schouten * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ /* this is a c wrapper around platform specific (mmx) code */ #ifndef PDP_IMAGEPROC_H #define PDP_IMAGEPROC_H /* #ifdef __cplusplus extern "C" { #endif */ /****************************** 16 bit signed (pixel) routines ***************************************/ #include "pdp_types.h" //typedef unsigned long u32; //typedef unsigned long long u64; //typedef short s16; //typedef long s32; // mix 2 images void *pdp_imageproc_mix_new(void); void pdp_imageproc_mix_delete(void *x); void pdp_imageproc_mix_setleftgain(void *x, float gain); void pdp_imageproc_mix_setrightgain(void *x, float gain); void pdp_imageproc_mix_process(void *x, s16 *image, s16 *image2, u32 width, u32 height); // random mix 2 images // note: random number generator can be platform specific // however, it should be seeded. (same seed produces the same result) // threshold = 0 -> left image // threshold = 1 -> right image void *pdp_imageproc_randmix_new(void); void pdp_imageproc_randmix_delete(void *x); void pdp_imageproc_randmix_setthreshold(void *x, float threshold); void pdp_imageproc_randmix_setseed(void *x, float seed); void pdp_imageproc_randmix_process(void *x, s16 *image, s16 *image2, u32 width, u32 height); // produce a random image // note: random number generator can be platform specific // however, it should be seeded. (same seed produces the same result) void *pdp_imageproc_random_new(void); void pdp_imageproc_random_delete(void *x); void pdp_imageproc_random_setseed(void *x, float seed); void pdp_imageproc_random_process(void *x, s16 *image, u32 width, u32 height); // apply a gain to an image void *pdp_imageproc_gain_new(void); void pdp_imageproc_gain_delete(void *x); void pdp_imageproc_gain_setgain(void *x, float gain); void pdp_imageproc_gain_process(void *x, s16 *image, u32 width, u32 height); // add two images void pdp_imageproc_add_process(s16 *image, s16 *image2, u32 width, u32 height); // mul two images void pdp_imageproc_mul_process(s16 *image, s16 *image2, u32 width, u32 height); // affine transformation (applies gain + adds offset) void *pdp_imageproc_affine_new(void); void pdp_imageproc_affine_delete(void *x); void pdp_imageproc_affine_setgain(void *x, float gain); void pdp_imageproc_affine_setoffset(void *x, float offset); void pdp_imageproc_affine_process(void *x, s16 *image, u32 width, u32 height); // 3x1 or 1x3 in place convolution // orientation #define PDP_IMAGEPROC_CONV_HORIZONTAL 0 #define PDP_IMAGEPROC_CONV_VERTICAL 1 void *pdp_imageproc_conv_new(void); void pdp_imageproc_conv_delete(void *x); void pdp_imageproc_conv_setmin1(void *x, float val); void pdp_imageproc_conv_setzero(void *x, float val); void pdp_imageproc_conv_setplus1(void *x, float val); void pdp_imageproc_conv_setbordercolor(void *x, float intensity); void pdp_imageproc_conv_process(void *x, s16 *image, u32 width, u32 height, u32 orientation, u32 nbpasses); // colour rotation for 2 colour planes // matrix is column encoded void *pdp_imageproc_crot2d_new(void); void pdp_imageproc_crot2d_delete(void *x); void pdp_imageproc_crot2d_setmatrix(void *x, float *matrix); void pdp_imageproc_crot2d_process(void *x, s16 *image, u32 width, u32 height); // colour rotation for 3 colour planes void *pdp_imageproc_crot3d_new(void); void pdp_imageproc_crot3d_delete(void *x); void pdp_imageproc_crot3d_setmatrix(void *x, float *matrix); void pdp_imageproc_crot3d_process(void *x, s16 *image, u32 width, u32 height); // biquad space // directions #define PDP_IMAGEPROC_BIQUAD_TOP2BOTTOM (1<<0) #define PDP_IMAGEPROC_BIQUAD_BOTTOM2TOP (1<<1) #define PDP_IMAGEPROC_BIQUAD_LEFT2RIGHT (1<<2) #define PDP_IMAGEPROC_BIQUAD_RIGHT2LEFT (1<<3) void *pdp_imageproc_bq_new(void); void pdp_imageproc_bq_delete(void *x); void pdp_imageproc_bq_setcoef(void *x, float *coef); // a0,a1,a2,b0,b1,b2 void pdp_imageproc_bq_process(void *x, s16 *image, u32 width, u32 height, u32 direction, u32 nbpasses); // biquad time void *pdp_imageproc_bqt_new(void); void pdp_imageproc_bqt_delete(void *x); void pdp_imageproc_bqt_setcoef(void *x, float *coef); // a0,a1,a2,b0,b1,b2 void pdp_imageproc_bqt_process(void *x, s16 *image, s16 *state0, s16 *state1, u32 width, u32 height); /* #ifdef __cplusplus } #endif */ #endif //PDP_IMAGEPROC_H