#N canvas 592 340 647 499 10; #X obj 231 344 pdp_xv; #X obj 54 72 metro 40; #X obj 54 47 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1 ; #X obj 54 140 3dp_push; #X obj 248 158 3dp_view transz 5; #X floatatom 362 126 5 0 0; #X obj 248 182 3dp_light 0; #X obj 54 169 3dp_mouserotate; #X obj 54 111 3dp_windowcontext; #X obj 231 311 pdp_blur; #X obj 285 291 hsl 128 15 0 1 0 1 empty empty empty -2 -6 0 8 -262144 -1 -1 8100 1; #X text 104 7 connect 3dp and basic pdp image processing with 3dp_snap ; #X text 105 26 3dp_snap defaults to texture packets \, but you can specify the desired type as a creation argument; #X obj 107 377 pdp_convert texture/*/*; #X obj 54 412 3dp_draw cube 10; #X text 247 233 <- specify packet type and capture area; #X obj 54 200 3dp_draw cube 2; #X obj 54 234 3dp_snap image/*/* 320 240; #X connect 1 0 8 0; #X connect 2 0 1 0; #X connect 3 0 7 0; #X connect 3 1 4 0; #X connect 4 0 6 0; #X connect 5 0 4 1; #X connect 7 0 16 0; #X connect 8 0 3 0; #X connect 8 1 7 1; #X connect 9 0 13 0; #X connect 9 0 0 0; #X connect 10 0 9 1; #X connect 13 0 14 1; #X connect 16 0 17 0; #X connect 17 0 14 0; #X connect 17 1 9 0;