#include "pdp_opengl.h" /* 3dp overview: - texture packets (gl) - drawable packets (glX windows and pbufs) the 3dp system connects to a display server and creates a common context this can be a pbuf context (if supported, glx >= 1.3) or a normal glX context textures are standard opengl drawable packets are wrappers around glx drawables (windows or pbufs) they share the central display connection and rendering context */ #ifdef __cplusplus extern "C" { #endif /* opengl lib kernel setup */ void pdp_opengl_system_setup(void); /* packet type setup */ void pdp_3Dcontext_glx_setup(void); /* glx specific part of the 3D context packet */ void pdp_3Dcontext_common_setup(void); /* common part of the 3D context packet */ void pdp_texture_setup(void); /* texture packet */ /* module setup */ void pdp_3d_windowcontext_setup(void); void pdp_3d_draw_setup(void); void pdp_3d_view_setup(void); void pdp_3d_light_setup(void); void pdp_3d_color_setup(void); void pdp_3d_push_setup(void); void pdp_3d_snap_setup(void); void pdp_3d_dlist_setup(void); void pdp_3d_drawmesh_setup(void); void pdp_3d_for_setup(void); void pdp_3d_state_setup(void); void pdp_3d_subcontext_setup(void); //#define D(x) { pdp_post_n( #x ".." ); x; pdp_post("done"); } #define D(x) x void pdp_setup(void); void pdp_opengl_setup(void) { int i; pdp_setup(); post("PDP: opengl extensions version " PDP_VERSION); /* setup system */ D(pdp_opengl_system_setup()); /* setup packet types */ D(pdp_3Dcontext_glx_setup()); D(pdp_3Dcontext_common_setup()); D(pdp_texture_setup()); /* setup modules */ D(pdp_3d_windowcontext_setup()); D(pdp_3d_draw_setup()); D(pdp_3d_view_setup()); D(pdp_3d_push_setup()); D(pdp_3d_light_setup()); D(pdp_3d_dlist_setup()); D(pdp_3d_color_setup()); D(pdp_3d_snap_setup()); D(pdp_3d_drawmesh_setup()); D(pdp_3d_for_setup()); D(pdp_3d_state_setup()); D(pdp_3d_subcontext_setup()); } #ifdef __cplusplus } #endif