#N canvas 471 76 685 626 10; #X obj -22 -6 cnv 15 621 250 empty empty empty 20 12 0 14 -260097 -66577 0; #X obj 218 34 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1; #X obj 218 61 metro 40; #X msg 308 88 close; #X obj 238 159 pdp_v4l; #X msg 295 56 open /dev/video0; #X obj 407 29 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1 1; #X obj 407 56 metro 40; #X msg 488 75 close; #X msg 484 51 open /dev/video0; #X obj 428 155 pdp_v4l2; #X msg 493 130 format \$1; #X obj 494 108 hradio 15 1 0 4 empty empty empty 0 -8 0 10 -262144 -1 -1 0; #X obj 8 209 pdp_qt; #X obj 41 145 metro 40; #X msg 41 117 bang; #X msg 82 117 stop; #X obj 8 48 openpanel; #X msg 8 73 open \$1; #X msg 8 20 bang; #X msg 42 172 loop \$1; #X obj 122 172 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1 1; #X obj 122 90 loadbang; #X text 51 23 playing a video file; #X text 248 32 Camera input; #X obj 68 210 hsl 128 15 0 500 0 0 empty empty empty -2 -8 0 10 -262144 -1 -1 0 1; #X text -20 -33 written by Lluis Gomez i Bigorda ( lluisgomez@hangar.org ); #X text -19 -71 pdp_opencv_morphology : morphology filter ( erosion / dilatation ); #X text -19 -46 used as a filter to focus on bright or dark zones; #X obj -18 327 cnv 15 621 200 empty empty empty 20 12 0 14 -258113 -66577 0; #X obj 9 537 pdp_xv; #X floatatom 184 471 5 0 0 0 - - -; #X obj 218 363 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1; #X msg 172 421 shape 2; #X msg 162 401 shape 1; #X msg 182 440 shape 3; #X msg 159 363 mode \$1; #X text 219 402 use rectangle structuring element; #X text 237 437 use cross-shaped structuring element; #X text 231 419 use elliptic structuring element; #X obj 9 464 pdp_opencv_morphology; #X text 237 363 switch open/close and erode/dilate modes; #X text 223 472 number of iterations -10/+10 be careful \, might freeze your CPU ); #X text 237 451 ( default rectangle ); #X text 239 376 default open/close; #X obj -21 248 cnv 15 621 73 empty empty empty 20 12 0 14 -260801 -66577 0; #X msg 161 271 set; #X floatatom 161 295 5 0 0 0 - - -; #X text 199 294 threshold (default 13) to use when comparing pixel colors; #X text 196 270 set the background reference; #X obj 10 295 pdp_opencv_bgsubstract; #X connect 1 0 2 0; #X connect 2 0 4 0; #X connect 3 0 4 0; #X connect 4 0 50 0; #X connect 5 0 4 0; #X connect 6 0 7 0; #X connect 7 0 10 0; #X connect 8 0 10 0; #X connect 9 0 10 0; #X connect 10 0 50 0; #X connect 11 0 10 0; #X connect 12 0 11 0; #X connect 13 0 50 0; #X connect 14 0 13 0; #X connect 15 0 14 0; #X connect 16 0 14 0; #X connect 17 0 18 0; #X connect 18 0 13 0; #X connect 19 0 17 0; #X connect 20 0 13 0; #X connect 21 0 20 0; #X connect 22 0 21 0; #X connect 22 0 15 0; #X connect 25 0 13 1; #X connect 31 0 40 1; #X connect 32 0 36 0; #X connect 33 0 40 0; #X connect 34 0 40 0; #X connect 35 0 40 0; #X connect 36 0 40 0; #X connect 40 0 30 0; #X connect 46 0 50 0; #X connect 47 0 50 1; #X connect 50 0 40 0;