blob: ba8a5183f0cb45ed1f3427fda5c859b16e971628 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
#N canvas -60 46 1070 675 10;
#X obj 407 -28 gemhead;
#X obj 365 487 pix_texture;
#X obj 365 515 square 2;
#X obj 20 165 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 22 454 304 gemwin 0;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 182 68 set create;
#N canvas 87 154 247 179 Gem.init 0;
#X obj 118 46 loadbang;
#X msg 118 81 reset;
#X obj 118 113 outlet;
#X connect 0 0 1 0;
#X connect 1 0 2 0;
#X restore 289 80 pd Gem.init;
#X obj 192 276 gemwin;
#X msg 191 223 create \, 1;
#X msg 267 224 destroy;
#X msg 313 196 frame 5;
#X obj 194 186 t b b b;
#X connect 1 0 2 0;
#X connect 2 0 3 0;
#X connect 2 0 10 0;
#X connect 2 1 4 0;
#X connect 2 1 8 0;
#X connect 3 0 0 0;
#X connect 4 0 0 0;
#X connect 7 0 6 0;
#X connect 8 0 6 0;
#X connect 9 0 6 0;
#X connect 10 0 7 0;
#X connect 10 2 9 0;
#X restore 25 209 pd gemwin;
#X msg 25 185 destroy;
#X text 21 165 Create window and render;
#X obj 200 368 pix_texture;
#X obj 200 396 square 2;
#X obj 266 167 translateXYZ -2 0 0;
#X obj 367 224 separator;
#X obj 346 281 cnv 15 550 200 empty empty empty 20 12 0 14 -24198 -66577
0;
#X obj 511 -66 bng 25 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 524 128 unpack 0 0 0;
#X floatatom 514 151 5 0 0 3 length - -;
#X floatatom 563 151 5 0 0 3 width - -;
#X floatatom 613 151 5 0 0 3 height - -;
#X obj 568 109 bng 15 250 50 0 empty empty end_reached 20 7 0 10 -262144
-1 -1;
#X floatatom 550 74 5 0 10000 1 frame# - -;
#X obj 511 -37 openpanel;
#X msg 511 -17 open \$1;
#X obj 499 92 pix_film;
#X msg 517 26 auto \$1;
#X obj 517 8 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X obj 364 259 translateXYZ 4 0 0;
#X text 24 67 Comments and support @ ydegoyon.gmail.com;
#X text 24 -2 Objects disappear from the foreground after a certain
amount of time after they disappeared ( delta ) and make noise filtering
using erosion and dilation steps ( erode paramater ). It also eliminates
from the foreground object that are less than minarea parameter.;
#X text 26 -47 pix_opencv_bgstats : foreground extraction using a statitical
method.;
#X obj 363 452 pix_opencv_bgstats;
#X msg 406 300 delta \$1;
#X obj 467 300 / 100;
#X floatatom 508 302 5 0 0 0 - - -;
#X floatatom 472 336 5 0 0 0 - - -;
#X msg 411 335 erode \$1;
#X floatatom 495 373 5 0 0 0 - - -;
#X msg 425 371 minarea \$1;
#X text 539 378 ( default : 10x10 );
#X msg 447 405 reset;
#X text 549 294 amount of time after which an object is deleted from
the foreground ( default : 0.1 seconds );
#X text 511 327 number of iterations of the erode-dilate filter;
#X text 512 337 to eliminate small forms and noise;
#X text 542 367 minimum size of foreground objects;
#X text 491 406 resetting the background;
#X text 512 348 ( default : 2 );
#X msg 561 47 colorspace RGBA;
#X obj 584 20 loadbang;
#X msg 678 45 colorspace RGB;
#X msg 778 45 colorspace Grey;
#X connect 0 0 21 0;
#X connect 1 0 2 0;
#X connect 4 0 5 0;
#X connect 5 0 4 0;
#X connect 7 0 8 0;
#X connect 9 0 7 0;
#X connect 9 0 10 0;
#X connect 10 0 24 0;
#X connect 12 0 19 0;
#X connect 13 0 14 0;
#X connect 13 1 15 0;
#X connect 13 2 16 0;
#X connect 17 0 18 0;
#X connect 18 0 21 1;
#X connect 19 0 20 0;
#X connect 20 0 21 0;
#X connect 21 0 9 0;
#X connect 21 1 13 0;
#X connect 21 2 17 0;
#X connect 22 0 21 0;
#X connect 23 0 22 0;
#X connect 24 0 28 0;
#X connect 28 0 1 0;
#X connect 29 0 28 0;
#X connect 30 0 29 0;
#X connect 31 0 30 0;
#X connect 31 0 30 1;
#X connect 32 0 33 0;
#X connect 33 0 28 0;
#X connect 34 0 35 0;
#X connect 35 0 28 0;
#X connect 37 0 28 0;
#X connect 44 0 21 0;
#X connect 45 0 44 0;
#X connect 46 0 21 0;
#X connect 47 0 21 0;
|