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////////////////////////////////////////////////////////
//
// GEM - Graphics Environment for Multimedia
//
// zmoelnig@iem.kug.ac.at
//
// Implementation file
//
// Copyright (c) 1997-2000 Mark Danks.
// Copyright (c) Günther Geiger.
// Copyright (c) 2001-2002 IOhannes m zmoelnig. forum::für::umläute. IEM
// Copyright (c) 2002 James Tittle & Chris Clepper
// For information on usage and redistribution, and for a DISCLAIMER OF ALL
// WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
//
/////////////////////////////////////////////////////////
// based on code written by Lluis Gomez i Bigorda ( lluisgomez _at_ hangar _dot_ org )
// camera calibration function by Antoine Villeret helped by Cyrille Henry
#include "pix_opencv_calibration.h"
#include <stdio.h>
//#include <stdlib.h>
//#include <string.h>
CPPEXTERN_NEW(pix_opencv_calibration)
/////////////////////////////////////////////////////////
//
// pix_opencv_calibration
//
/////////////////////////////////////////////////////////
// Constructor
//
/////////////////////////////////////////////////////////
pix_opencv_calibration :: pix_opencv_calibration()
{
find_rgb = NULL;
find_gray = NULL;
rgb = NULL;
gray = NULL;
tmp = NULL;
mapx = NULL;
mapy = NULL;
success_count = 0;
board_view_nb = 10;
calibration = 0;
patternSize[0] = 6;
patternSize[1] = 7;
frame = 0;
wait_n_frame = 10;
findChessFlag = CV_CALIB_CB_ADAPTIVE_THRESH | CV_CALIB_CB_FILTER_QUADS;
// allocate storage matrix
image_points = cvCreateMat(patternSize[0]*patternSize[1]*board_view_nb, 2, CV_32FC1);
object_points = cvCreateMat(patternSize[0]*patternSize[1]*board_view_nb, 3, CV_32FC1);
point_counts = cvCreateMat(board_view_nb, 1, CV_32SC1);
intrinsic_matrix = cvCreateMat(3, 3, CV_32FC1);
distortion_coeffs = cvCreateMat(5, 1, CV_32FC1);
// make an "empty" intrinsinc matrix
CV_MAT_ELEM( *intrinsic_matrix, float, 0, 0 ) = 8;
CV_MAT_ELEM( *intrinsic_matrix, float, 1, 0 ) = 0;
CV_MAT_ELEM( *intrinsic_matrix, float, 2, 0 ) = 0;
CV_MAT_ELEM( *intrinsic_matrix, float, 0, 1 ) = 0;
CV_MAT_ELEM( *intrinsic_matrix, float, 1, 1 ) = 8;
CV_MAT_ELEM( *intrinsic_matrix, float, 2, 1 ) = 0;
CV_MAT_ELEM( *intrinsic_matrix, float, 0, 2 ) = 3;
CV_MAT_ELEM( *intrinsic_matrix, float, 1, 2 ) = 3;
CV_MAT_ELEM( *intrinsic_matrix, float, 2, 2 ) = 1;
// zeros distortion coeffs
for ( int i = 0 ; i < 5 ; i++ ) {
CV_MAT_ELEM( *distortion_coeffs, float, i, 0 ) = 0.0;
}
post("pix_opencv_calibration build on %s at %s", __DATE__, __TIME__);
}
/////////////////////////////////////////////////////////
// Destructor
//
/////////////////////////////////////////////////////////
pix_opencv_calibration :: ~pix_opencv_calibration()
{
//Destroy cv_images to clean memory
if ( find_rgb ) cvReleaseImage(&find_rgb);
if ( find_gray ) cvReleaseImage(&find_gray);
if ( gray ) cvReleaseImage(&gray);
if ( rgb ) cvReleaseImage(&rgb);
if ( tmp ) cvReleaseImage(&tmp);
if ( mapx ) cvReleaseImage(&mapx);
if ( mapy ) cvReleaseImage(&mapy);
cvReleaseMat(&intrinsic_matrix);
cvReleaseMat(&distortion_coeffs);
cvReleaseMat(&image_points);
cvReleaseMat(&object_points);
cvReleaseMat(&point_counts);
}
/////////////////////////////////////////////////////////
// processImage
//
/////////////////////////////////////////////////////////
void pix_opencv_calibration :: processRGBAImage(imageStruct &image)
{
if ((this->comp_xsize!=image.xsize)||(this->comp_ysize!=image.ysize)||(!rgb)) {
// printf("process rgba image\n");
this->comp_xsize = image.xsize;
this->comp_ysize = image.ysize;
if ( calibration ) error ( "image size changed, calibration was cancelled");
calibration = 0;
if ( find_rgb ) cvReleaseImage(&find_rgb);
if ( find_gray ) cvReleaseImage(&find_gray);
if ( gray ) cvReleaseImage(&gray); // TODO : cette ligne crash qd on passe du gray a couleur apres ou pendant calibration
if ( rgb ) cvReleaseImage(&rgb);
if ( tmp ) cvReleaseImage(&tmp);
if ( mapx ) cvReleaseImage(&mapx);
if ( mapy ) cvReleaseImage(&mapy);
// used in findCorners
find_rgb = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_8U, 4);
find_gray = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_8U, 1);
//create the images with new size
rgb = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_8U, 4);
tmp = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_8U, 4);
mapx = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_32F, 1);
mapy = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_32F, 1);
// create new map
cvInitUndistortMap(this->intrinsic_matrix, this->distortion_coeffs, this->mapx, this->mapy);
}
// no need to copy a lot of memory, just point to it...
rgb->imageData = (char*) image.data;
// this will loop until we got enought views (x->board_view_nb) with all corners visible
if ( success_count < board_view_nb && calibration != 0 ) {
findCorners( rgb );
image.data = (unsigned char*) rgb->imageData;
}
else if ( success_count >= board_view_nb && calibration != 0 ) {
computeCalibration( rgb );
image.data = (unsigned char*) rgb->imageData;
}
else if ( this->calibration == 0 ) {
cvRemap(rgb,tmp,mapx,mapy);
image.data = (unsigned char*) tmp->imageData;
}
}
void pix_opencv_calibration :: processRGBImage(imageStruct &image) {
error( "pix_opencv_calibration : rgb format not supported");
}
void pix_opencv_calibration :: processYUVImage(imageStruct &image) {
error( "pix_opencv_calibration : yuv format not supported" );
}
void pix_opencv_calibration :: processGrayImage(imageStruct &image)
{
if ((this->comp_xsize!=image.xsize)||(this->comp_ysize!=image.ysize)||(!gray)) {
// printf("process gray image\n");
this->comp_xsize = image.xsize;
this->comp_ysize = image.ysize;
if ( calibration ) error ( "image size changed, calibration was cancelled");
calibration = 0;
if ( find_rgb ) cvReleaseImage(&find_rgb);
if ( find_gray ) cvReleaseImage(&find_gray);
if ( gray ) cvReleaseImage(&gray);
if ( rgb ) cvReleaseImage(&rgb);
if ( tmp ) cvReleaseImage(&tmp);
if ( mapx ) cvReleaseImage(&mapx);
if ( mapy ) cvReleaseImage(&mapy);
// used in findCorners
find_rgb = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_8U, 4);
find_gray = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_8U, 1);
//create the images with new size
gray = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_8U, 1);
tmp = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_8U, 1);
mapx = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_32F, 1);
mapy = cvCreateImage(cvSize(this->comp_xsize,this->comp_ysize), IPL_DEPTH_32F, 1);
// create new map
cvInitUndistortMap(this->intrinsic_matrix, this->distortion_coeffs, this->mapx, this->mapy);
}
// no need to copy a lot of memory, just point to it...
gray->imageData = (char*) image.data;
// this will loop until we got enought views (x->board_view_nb) with all corners visible
if ( success_count < board_view_nb && calibration != 0 ) {
findCorners( gray );
image.data = (unsigned char*) gray->imageData;
}
else if ( success_count >= board_view_nb && calibration != 0 ) {
computeCalibration( gray );
image.data = (unsigned char*) gray->imageData;
}
else if ( this->calibration == 0 ) {
cvRemap(gray,tmp,mapx,mapy);
image.data = (unsigned char*) tmp->imageData;
}
}
/////////////////////////////////////////////////////////
// findCorners
//
/////////////////////////////////////////////////////////
void pix_opencv_calibration :: findCorners ( IplImage *image )
{
int board_point_nb = this->patternSize[0]*this->patternSize[1];
CvPoint2D32f *corners = new CvPoint2D32f[board_point_nb];
int corner_count;
int step;
CvSize patternSize, image_size;
CvMat in_cv;
patternSize = cvSize( this->patternSize[0], this->patternSize[1] );
image_size = cvSize( image->width, image->height );
// cvGetImage (&in_cv, &in_image); // create an IplImage from a CvMat
cvGetMat ( image, &in_cv ); // create a CvMat from IplImage
// find chessboard corners (gray or RGBA image...)
int found = cvFindChessboardCorners(image,
patternSize,
corners,
&corner_count,
findChessFlag);
if (image->nChannels == 4) {
cvCvtColor( image , find_gray , CV_RGBA2GRAY); // convert color to gray
} else {
cvCopy(image, find_gray) ;
}
// get subpixel accuracy on those corners (grayscale image only)
cvFindCornerSubPix(find_gray,
corners,
corner_count,
cvSize(11,11),
cvSize(-1,-1),
cvTermCriteria(CV_TERMCRIT_EPS+CV_TERMCRIT_ITER, 30, 0.1));
cvCvtColor( find_gray , find_rgb , CV_GRAY2RGBA); // convert gray to color
// draw chessboard corner (color image only)
cvDrawChessboardCorners(find_rgb, patternSize, corners, corner_count, found);
this->frame++;
if ( this->frame % this->wait_n_frame == 0 ) {
// update arrays
if( corner_count == board_point_nb ) {
step = this->success_count*board_point_nb;
for( int i=step, j=0; j<board_point_nb; ++i,++j ) {
CV_MAT_ELEM(*this->image_points, float,i,0) = corners[j].x;
CV_MAT_ELEM(*this->image_points, float,i,1) = corners[j].y;
CV_MAT_ELEM(*this->object_points,float,i,0) = j/this->patternSize[0];
CV_MAT_ELEM(*this->object_points,float,i,1) = j%this->patternSize[0];
CV_MAT_ELEM(*this->object_points,float,i,2) = 0.0f;
}
CV_MAT_ELEM(*this->point_counts, int,this->success_count,0) = board_point_nb;
this->success_count++;
cvNot( find_rgb , find_rgb );
}
post("take : %d/%d\n", success_count, board_view_nb);
}
// convert color to gray
if (image->nChannels == 1) {
cvCvtColor( find_rgb , image, CV_RGBA2GRAY); // convert color to gray
} else {
cvCopy(find_rgb, image);
}
}
/////////////////////////////////////////////////////////
// computeCalibration
//
/////////////////////////////////////////////////////////
void pix_opencv_calibration :: computeCalibration ( IplImage *image )
{
//CALIBRATE THE CAMERA!
cvCalibrateCamera2(this->object_points,
this->image_points,
this->point_counts,
cvSize( image->width , image->height ),
this->intrinsic_matrix,
this->distortion_coeffs,
NULL,
NULL,
0);
cvReleaseImage(&mapx);
cvReleaseImage(&mapy);
this->mapx = cvCreateImage( cvSize( image->width, image->height ), IPL_DEPTH_32F, 1 );
this->mapy = cvCreateImage( cvSize( image->width, image->height ), IPL_DEPTH_32F, 1 );
cvInitUndistortMap(this->intrinsic_matrix, this->distortion_coeffs, this->mapx, this->mapy);
calibration = 0;
}
/////////////////////////////////////////////////////////
// LoadMess
//
/////////////////////////////////////////////////////////
void pix_opencv_calibration :: loadIntraMess (t_symbol *filename)
{
if ( filename == NULL ) { error("NULL pointer passed to function loadIntra"); return;}
this->intrinsic_matrix = (CvMat*)cvLoad(filename->s_name, 0, 0, 0);
if (intrinsic_matrix == NULL) {
intrinsic_matrix = cvCreateMat(3, 3, CV_32FC1);
post("can't open file %s", filename->s_name);
CV_MAT_ELEM( *intrinsic_matrix, float, 0, 0 ) = 8;
CV_MAT_ELEM( *intrinsic_matrix, float, 1, 0 ) = 0;
CV_MAT_ELEM( *intrinsic_matrix, float, 2, 0 ) = 0;
CV_MAT_ELEM( *intrinsic_matrix, float, 0, 1 ) = 0;
CV_MAT_ELEM( *intrinsic_matrix, float, 1, 1 ) = 8;
CV_MAT_ELEM( *intrinsic_matrix, float, 2, 1 ) = 0;
CV_MAT_ELEM( *intrinsic_matrix, float, 0, 2 ) = 3;
CV_MAT_ELEM( *intrinsic_matrix, float, 1, 2 ) = 3;
CV_MAT_ELEM( *intrinsic_matrix, float, 2, 2 ) = 1;
}
else post("load transformation matrix from %s",filename->s_name);
// reinitialise size to force reinitialisation of mapx and mapy on next frame
this->comp_xsize = 0;
}
void pix_opencv_calibration :: loadDistMess (t_symbol *filename)
{
if ( filename == NULL ) { error("NULL pointer passed to function loadDist"); return;}
distortion_coeffs = (CvMat*)cvLoad(filename->s_name);
if (distortion_coeffs == NULL){
distortion_coeffs = cvCreateMat(5, 1, CV_32FC1);
post("can't open file %s", filename->s_name);
// zeros distortion coeffs
for ( int i = 0 ; i < 5 ; i++ ) {
CV_MAT_ELEM( *distortion_coeffs, float, i, 0 ) = 0.0;
}
}
else post("load distortion coefficients from %s",filename->s_name);
// reinitialise size to force reinitialisation of mapx and mapy on next frame
this->comp_xsize = 0;
}
void pix_opencv_calibration :: writeIntraMess (t_symbol *filename)
{
// printf("write intrinsic matrix\n");
cvSave(filename->s_name,intrinsic_matrix);
}
void pix_opencv_calibration :: writeDistMess (t_symbol *filename)
{
// printf("write distorsion coeffs\n");
cvSave(filename->s_name,distortion_coeffs);
}
void pix_opencv_calibration :: floatCalibrationhMess (float calib_flag)
{
this->calibration=calib_flag;
if ( this->calibration == 1 ) {
this->success_count = 0;
this->frame = 0;
}
post("calibration : %d", this->calibration);
}
void pix_opencv_calibration :: patternSizeMess (float xsize, float ysize)
{
if (calibration) error("you can't change pattern size during calibration"); return;
if ( xsize < 3 || ysize < 3 ) error("patternSize should be at least 3x3"); return;
this->patternSize[0]=xsize;
this->patternSize[1]=ysize;
}
void pix_opencv_calibration :: viewMess (int view)
{
if ( calibration == 1 ) {error("you can't change view number during calibration !"); return;}
board_view_nb=view<2?2:view;
if (view < 2) error("view should be greater or equal to 2");
cvReleaseMat(&image_points);
cvReleaseMat(&object_points);
cvReleaseMat(&point_counts);
image_points = cvCreateMat(patternSize[0]*patternSize[1]*board_view_nb, 2, CV_32FC1);
object_points = cvCreateMat(patternSize[0]*patternSize[1]*board_view_nb, 3, CV_32FC1);
point_counts = cvCreateMat(board_view_nb, 1, CV_32SC1);
}
void pix_opencv_calibration :: waitMess (int wait)
{
wait_n_frame=wait<1?1:wait;
if (wait < 1) error("wait should be greater or equal to 1, you can't calibrate more often than each frame !");
}
void pix_opencv_calibration :: findChessFlagMess(int adaptThres, int normalize, int filter)
{
adaptThres=adaptThres<=0?0:adaptThres>=1?1:adaptThres;
normalize=normalize<=0?0:normalize>=1?1:normalize;
filter=filter<=0?0:filter>=1?1:filter;
findChessFlag = CV_CALIB_CB_ADAPTIVE_THRESH * adaptThres + CV_CALIB_CB_NORMALIZE_IMAGE * normalize + CV_CALIB_CB_FILTER_QUADS * filter;
}
/////////////////////////////////////////////////////////
// static member function
//
/////////////////////////////////////////////////////////
void pix_opencv_calibration :: obj_setupCallback(t_class *classPtr)
{
class_addmethod(classPtr, (t_method)&pix_opencv_calibration::loadIntraMessCallback,
gensym("loadIntra"), A_SYMBOL, A_NULL);
class_addmethod(classPtr, (t_method)&pix_opencv_calibration::loadDistMessCallback,
gensym("loadDist"), A_SYMBOL, A_NULL);
class_addmethod(classPtr, (t_method)&pix_opencv_calibration::writeIntraMessCallback,
gensym("writeIntra"), A_SYMBOL, A_NULL);
class_addmethod(classPtr, (t_method)&pix_opencv_calibration::writeDistMessCallback,
gensym("writeDist"), A_SYMBOL, A_NULL);
class_addmethod(classPtr, (t_method)&pix_opencv_calibration::floatCalibrationMessCallback,
gensym("calibration"), A_FLOAT, A_NULL);
class_addmethod(classPtr, (t_method)&pix_opencv_calibration::patternSizeMessCallback,
gensym("patternSize"), A_FLOAT, A_FLOAT, A_NULL);
class_addmethod(classPtr, (t_method)&pix_opencv_calibration::viewMessCallback,
gensym("view"), A_FLOAT, A_NULL);
class_addmethod(classPtr, (t_method)&pix_opencv_calibration::waitMessCallback,
gensym("wait"), A_FLOAT, A_NULL);
class_addmethod(classPtr, (t_method)&pix_opencv_calibration::findChessFlagMessCallback,
gensym("findChessFlag"), A_FLOAT, A_FLOAT, A_FLOAT, A_NULL);
}
void pix_opencv_calibration :: loadIntraMessCallback(void *data, t_symbol* filename)
{
GetMyClass(data)->loadIntraMess(filename);
}
void pix_opencv_calibration :: loadDistMessCallback(void *data, t_symbol* filename)
{
GetMyClass(data)->loadDistMess(filename);
}
void pix_opencv_calibration :: writeIntraMessCallback(void *data, t_symbol* filename)
{
GetMyClass(data)->writeIntraMess(filename);
}
void pix_opencv_calibration :: writeDistMessCallback(void *data, t_symbol* filename)
{
GetMyClass(data)->writeDistMess(filename);
}
void pix_opencv_calibration :: floatCalibrationMessCallback(void *data, t_floatarg calib_flag)
{
GetMyClass(data)->floatCalibrationhMess((float)calib_flag);
}
void pix_opencv_calibration :: patternSizeMessCallback(void *data, t_floatarg xsize, t_floatarg ysize)
{
GetMyClass(data)->patternSizeMess((float)xsize, (float)ysize);
}
void pix_opencv_calibration :: viewMessCallback(void *data, t_floatarg view)
{
GetMyClass(data)->viewMess((int)view);
}
void pix_opencv_calibration :: waitMessCallback(void *data, t_floatarg wait)
{
GetMyClass(data)->waitMess((int)wait);
}
void pix_opencv_calibration :: findChessFlagMessCallback(void *data, t_floatarg adaptThres, t_floatarg normalize, t_floatarg filter)
{
GetMyClass(data)->findChessFlagMess((int) adaptThres, (int) normalize, (int) filter);
}
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