From 33789244c6dbe3611607e77fa98f0f0c72f354ee Mon Sep 17 00:00:00 2001 From: "B. Bogart" Date: Sat, 26 Nov 2005 22:21:07 +0000 Subject: Initial Commit of pixelTANGO 0.3.4 svn path=/trunk/abstractions/pixelTANGO/; revision=4049 --- abstractions/pt.window.pd | 306 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 306 insertions(+) create mode 100644 abstractions/pt.window.pd (limited to 'abstractions/pt.window.pd') diff --git a/abstractions/pt.window.pd b/abstractions/pt.window.pd new file mode 100644 index 0000000..811ec3d --- /dev/null +++ b/abstractions/pt.window.pd @@ -0,0 +1,306 @@ +#N canvas 687 246 130 212 10; +#X text 8 259 Gemwin Control (for gemwin); +#X obj 229 200 s \$0-resolution; +#X obj 1 1 cnv 5 128 210 empty empty Window_Management 5 6 1 9 -133153 +-1 0; +#X obj 7 53 tgl 15 0 \$0-window \$0 Window 20 8 1 8 -262144 -1 -1 0 +1; +#X obj 7 35 tgl 15 0 \$0-fsaa \$0 FSAA(6) 20 8 1 8 -262144 -1 -1 0 +1; +#X obj 7 17 tgl 15 0 \$0-fullscreen \$0 Fullscreen 20 8 1 8 -262144 +-1 -1 0 1; +#X obj 10 74 hsl 112 15 0 1 0 0 \$0-r \$0-s empty -2 -6 0 8 -258699 +-1 -1 0 1; +#X obj 10 89 hsl 112 15 0 1 0 0 \$0-g \$0-s empty -2 -6 0 8 -24198 +-1 -1 0 1; +#X obj 10 104 hsl 112 15 0 1 0 0 \$0-b \$0-s empty -2 -6 0 8 -62784 +-1 -1 0 1; +#X obj 76 17 tgl 15 0 \$0-light \$0 Light 20 8 1 8 -262144 -1 -1 0 +1; +#X text 6 352 In the future it would be nice to visuall choose a corner +of the window to put the gemwin. We can get the size of the screen +in tcl with winfo vrootheight . and winfo vrootwidth . Suggest on gem-dev? +; +#X obj 215 115 commun /r \$0; +#X obj 215 134 commun /g \$0; +#X obj 215 153 commun /b \$0; +#X obj 6 285 inlet; +#X obj 226 253 s \$0-offset; +#X obj 339 200 commun /resolution \$0; +#X obj 76 35 tgl 15 0 \$0-cursor \$0-cursor-set Cursor 20 8 1 8 -262144 +-1 -1 0 1; +#X obj 309 253 commun /offset \$0; +#X obj 215 5 commun /fullscreen \$0; +#X obj 215 25 commun /fsaa \$0; +#X obj 215 45 commun /light \$0; +#X obj 215 65 commun /cursor \$0; +#X obj 206 227 route bang; +#X text 287 227 <- fix for initial bang; +#X obj 222 170 route bang; +#N canvas 107 93 694 550 interna 0; +#X text 7 6 Gemwin Control (for gemwin); +#X obj 10 44 cnv 15 650 400 empty empty empty 5 8 1 10 -260390 -1 0 +; +#X msg 27 162 color \$1 \$2 \$3; +#X obj 27 142 pack f f f; +#X obj 27 223 s \$0-ctrl; +#X obj 546 238 s \$0-ctrl; +#X msg 546 133 640 480; +#X obj 546 85 r \$0-resolution; +#X obj 12 464 cnv 15 130 50 empty empty empty 5 8 1 10 -3121 -1 0; +#X obj 214 57 r \$0-window; +#X obj 220 150 s \$0-ctrl; +#X obj 348 54 r \$0-fsaa; +#X obj 348 147 s \$0-ctrl; +#X msg 377 124 FSAA 0; +#X obj 214 80 route 1 0; +#X obj 348 77 route 1 0; +#X obj 546 107 route 0 1 2; +#X msg 563 153 1024 512; +#X msg 580 173 512 512; +#X obj 430 416 s \$0-ctrl; +#X msg 430 395 offset \$1 \$2; +#X msg 249 127 0 \, destroy; +#X msg 220 104 create \, 1; +#X obj 282 245 r \$0-resolution; +#X obj 282 267 route 0 1 2; +#X msg 282 293 5.3333 4; +#X msg 299 313 8 4; +#X msg 316 333 4 4; +#X obj 443 130 loadbang; +#X text 442 152 Defaults; +#X obj 202 179 s windowCreate; +#X text 198 199 Signal to FTGL render; +#X msg 348 101 FSAA 6; +#X obj 24 263 r \$0-frameRate; +#X obj 24 285 route 0 1; +#X msg 24 311 30; +#X msg 54 331 60; +#N canvas 0 22 455 226 dynamic 0; +#X obj 82 69 f \$0; +#X obj 81 93 makefilename pd-%d-interna; +#X msg 16 144 \; \$3 obj 21 423 gemwindow \$1 \$2; +#X obj 16 118 pack f f s; +#X text 8 7 Dynamically generates the gemwindow abstraction at the +correct framerate with the correct receive name.; +#X obj 16 45 inlet; +#X obj 82 46 loadbang; +#X msg 143 46 bang; +#X text 11 189 Crap \, we need to be able to delete the old one first! +How? "cut" crashes when the patcher is not open!; +#X connect 0 0 1 0; +#X connect 0 0 3 1; +#X connect 1 0 3 2; +#X connect 3 0 2 0; +#X connect 5 0 3 0; +#X connect 6 0 0 0; +#X connect 7 0 0 0; +#X restore 24 357 pd dynamic patcher; +#X obj 165 270 s \$0-ctrl; +#X obj 165 230 r \$0-light; +#X msg 165 250 lighting \$1; +#X obj 166 334 s \$0-ctrl; +#X obj 166 296 r \$0-fullscreen; +#X msg 166 315 fullscreen \$1; +#X obj 282 359 s pt.videoPlaneSize; +#X obj 21 471 inlet; +#N canvas 276 506 466 316 select 0; +#X obj 18 17 inlet; +#X obj 18 43 select 0 1 2 3 4 5; +#X msg 18 67 1600 -50; +#X msg 38 87 1600 0; +#X msg 58 107 1280 -50; +#X msg 78 127 1280 0; +#X msg 98 147 1024 -50; +#X msg 118 167 1024 0; +#X msg 139 187 0 0; +#X obj 35 226 outlet; +#X connect 0 0 1 0; +#X connect 1 0 2 0; +#X connect 1 1 3 0; +#X connect 1 2 4 0; +#X connect 1 3 5 0; +#X connect 1 4 6 0; +#X connect 1 5 7 0; +#X connect 1 6 8 0; +#X connect 2 0 9 0; +#X connect 3 0 9 0; +#X connect 4 0 9 0; +#X connect 5 0 9 0; +#X connect 6 0 9 0; +#X connect 7 0 9 0; +#X connect 8 0 9 0; +#X restore 430 374 pd select; +#X obj 430 352 r \$0-offset; +#X obj 427 311 s \$0-ctrl; +#X obj 427 258 r \$0-cursor; +#X msg 427 285 cursor \$1; +#N canvas 672 103 529 518 memento 0; +#X obj 29 66 t b f; +#X msg 29 90 set; +#X msg 59 90 substate \$1; +#X obj 29 46 r pt.currentPreset; +#X text 16 9 Does all the crap for memento naming/collection and abstraction +registration \$1 is abst-name \$2 is \$0 variable; +#X obj 305 75 inlet; +#X obj 115 122 originator /pt/window \$0; +#X obj 44 158 cnv 15 400 300 empty empty EXPERIMENTAL 20 12 0 14 -259544 +-1 0; +#X obj 234 360 pool OSC; +#X obj 175 218 r \$0-RRADMIN; +#X obj 157 307 prepend set; +#X obj 182 252 t a b; +#X obj 258 284 symbol \$1; +#X msg 251 309 mkchdir \$1; +#X connect 0 0 1 0; +#X connect 0 1 2 0; +#X connect 1 0 6 0; +#X connect 2 0 6 0; +#X connect 3 0 0 0; +#X connect 5 0 6 1; +#X connect 9 0 11 0; +#X connect 10 0 8 0; +#X connect 11 0 10 0; +#X connect 11 1 12 0; +#X connect 12 0 13 0; +#X connect 13 0 8 0; +#X restore 449 96 pd memento; +#X obj 449 74 r pt.osc; +#X text 431 51 receive OSC on pt.osc; +#X obj 27 201 spigot; +#X obj 27 73 interp3 \$0-r \$0-g \$0-b; +#X obj 104 142 bang; +#X obj 65 471 r \$0-ctrl; +#X obj 546 418 s \$0-ctrl; +#X obj 546 265 r \$0-framerate; +#X obj 546 287 route 0 1 2 3; +#X msg 546 313 15; +#X msg 563 333 30; +#X msg 580 353 60; +#X msg 600 373 100; +#X obj 546 396 prepend frame; +#X text 8 25 Render \, Creation \, Colour? \, frame-rate \,; +#X obj 165 400 s \$0-ctrl; +#X obj 165 360 r \$0-border; +#X msg 165 380 border \$1; +#X obj 413 184 f \$0; +#X obj 511 463 s pt.windowResolution; +#X obj 546 216 prepend dimen; +#X obj 21 493 gemwin 30; +#X obj 546 196 t a; +#X msg 414 204 \; \$1-border-set 1 \; \$1-cursor-set 1 \;; +#X connect 2 0 54 0; +#X connect 3 0 2 0; +#X connect 6 0 74 0; +#X connect 7 0 16 0; +#X connect 9 0 14 0; +#X connect 9 0 54 1; +#X connect 11 0 15 0; +#X connect 13 0 12 0; +#X connect 14 0 22 0; +#X connect 14 0 30 0; +#X connect 14 1 21 0; +#X connect 15 0 32 0; +#X connect 15 1 13 0; +#X connect 16 0 6 0; +#X connect 16 1 17 0; +#X connect 16 2 18 0; +#X connect 17 0 74 0; +#X connect 18 0 74 0; +#X connect 20 0 19 0; +#X connect 21 0 10 0; +#X connect 22 0 10 0; +#X connect 23 0 24 0; +#X connect 24 0 25 0; +#X connect 24 1 26 0; +#X connect 24 2 27 0; +#X connect 25 0 44 0; +#X connect 26 0 44 0; +#X connect 27 0 44 0; +#X connect 28 0 6 0; +#X connect 28 0 25 0; +#X connect 28 0 70 0; +#X connect 32 0 12 0; +#X connect 33 0 34 0; +#X connect 34 0 35 0; +#X connect 34 1 36 0; +#X connect 35 0 37 0; +#X connect 36 0 37 0; +#X connect 39 0 40 0; +#X connect 40 0 38 0; +#X connect 42 0 43 0; +#X connect 43 0 41 0; +#X connect 45 0 73 0; +#X connect 46 0 20 0; +#X connect 47 0 46 0; +#X connect 49 0 50 0; +#X connect 50 0 48 0; +#X connect 52 0 51 0; +#X connect 54 0 4 0; +#X connect 55 0 3 0; +#X connect 55 1 56 0; +#X connect 55 1 3 1; +#X connect 55 2 56 0; +#X connect 55 2 3 2; +#X connect 56 0 3 0; +#X connect 57 0 73 0; +#X connect 59 0 60 0; +#X connect 60 0 61 0; +#X connect 60 1 62 0; +#X connect 60 2 63 0; +#X connect 60 3 64 0; +#X connect 61 0 65 0; +#X connect 62 0 65 0; +#X connect 63 0 65 0; +#X connect 64 0 65 0; +#X connect 65 0 58 0; +#X connect 68 0 69 0; +#X connect 69 0 67 0; +#X connect 70 0 75 0; +#X connect 72 0 5 0; +#X connect 74 0 72 0; +#X connect 74 0 71 0; +#X restore 6 307 pd interna; +#X obj 215 280 route bang; +#X text 296 280 <- fix for initial bang; +#X obj 215 306 s \$0-framerate; +#X obj 318 306 commun /framerate \$0; +#X obj 76 53 tgl 15 0 \$0-border \$0-border-set Border 20 8 1 8 -262144 +-1 -1 1 1; +#X obj 215 85 commun /border \$0; +#X obj 4 124 popup 124 25 grey50 Resolution 640x480 1024x512 512x512 +; +#X obj 4 153 popup 124 25 grey50 Offset 1600/-50 1600/0 1280/-50 1280/0 +1024/-50 1024/0 0/0; +#X obj 4 181 popup 124 25 grey50 Frame-rate 15fps 30fps 60fps 100fps +; +#X connect 4 0 20 0; +#X connect 5 0 19 0; +#X connect 6 0 11 0; +#X connect 7 0 12 0; +#X connect 8 0 13 0; +#X connect 9 0 21 0; +#X connect 11 0 6 0; +#X connect 12 0 7 0; +#X connect 13 0 8 0; +#X connect 14 0 26 0; +#X connect 16 0 33 0; +#X connect 17 0 22 0; +#X connect 18 0 34 0; +#X connect 19 0 5 0; +#X connect 20 0 4 0; +#X connect 21 0 9 0; +#X connect 22 0 17 0; +#X connect 23 1 15 0; +#X connect 23 1 18 0; +#X connect 25 1 16 0; +#X connect 25 1 1 0; +#X connect 27 1 29 0; +#X connect 27 1 30 0; +#X connect 30 0 35 0; +#X connect 31 0 32 0; +#X connect 32 0 31 0; +#X connect 33 0 25 0; +#X connect 34 0 23 0; +#X connect 35 0 27 0; +#X coords 0 0 1 1 130 212 1; -- cgit v1.2.1