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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2010-04-03 20:24:12 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2010-04-03 20:24:12 +0000
commit69cf1cafcd403331d9fbfb76977efb6101eef284 (patch)
tree2a0f342ff22e90a70b78021125095143b5e8421f /pmpd~.c
parentc421f5cd012261b1f14e0e2a804faea2e596d89c (diff)
converted to template Makefile
svn path=/trunk/externals/pmpd/; revision=13366
Diffstat (limited to 'pmpd~.c')
-rw-r--r--pmpd~.c417
1 files changed, 417 insertions, 0 deletions
diff --git a/pmpd~.c b/pmpd~.c
new file mode 100644
index 0000000..ce8f02d
--- /dev/null
+++ b/pmpd~.c
@@ -0,0 +1,417 @@
+//////////////////////////////////////////////////////////////////////
+// this is the standard blablabla
+// made for pd
+// Gnu Public Licence
+// cyrille.henry@la-kitchen.fr
+//
+// pmpd~
+// The same than pmpd, but with audio data for input and output
+// It can be used for particular physical modeling and for modal sound synthesis
+//////////////////////////////////////////////////////////////////////
+
+
+#include "m_pd.h"
+#include "stdio.h"
+#include "math.h"
+
+#define max(a,b) ( ((a) > (b)) ? (a) : (b) )
+#define min(a,b) ( ((a) < (b)) ? (a) : (b) )
+
+#define nb_max_link 10000
+#define nb_max_mass 10000
+#define nb_max_in 1000
+#define nb_max_out 1000
+#define nb_max_outlet 20
+#define nb_max_inlet 20 // hard-coded on the methods definition
+
+static t_class *pmpd_tilde_class;
+
+typedef struct _mass {
+ t_float invM;
+ t_float speedX;
+ t_float posX;
+ t_float forceX;
+} foo;
+
+typedef struct _link {
+ struct _mass *mass1;
+ struct _mass *mass2;
+ t_float Ke, K1, D1;
+} foo1 ;
+
+typedef struct _NLlink {
+ struct _mass *mass1;
+ struct _mass *mass2;
+ t_float Ke, K1, D1,L0,Lmin, Lmax, Pow;
+} foo1b ;
+
+typedef struct _inPos {
+ // in en position
+ t_int nbr_inlet;
+ struct _mass *mass1;
+ t_float influence;
+} foo2;
+
+typedef struct _inForce {
+ // in en force
+ t_int nbr_inlet;
+ struct _mass *mass1;
+ t_float influence;
+} foo3;
+
+typedef struct _outPos {
+ // out en position
+ t_int nbr_outlet;
+ struct _mass *mass1;
+ t_float influence;
+} foo4;
+
+typedef struct _outSpeed {
+ // out en vitesse
+ t_int nbr_outlet;
+ struct _mass *mass1;
+ t_float influence;
+} foo5;
+
+typedef struct _pmpd_tilde {
+ t_object x_obj;
+ struct _link link[nb_max_link];
+ struct _NLlink NLlink[nb_max_link];
+ struct _mass mass[nb_max_mass];
+ struct _inPos inPos[nb_max_in];
+ struct _inForce inForce[nb_max_in];
+ struct _outPos outPos[nb_max_out];
+ struct _outSpeed outSpeed[nb_max_out];
+ t_float outlet[nb_max_outlet];
+ t_sample *outlet_vector[nb_max_outlet];
+ t_sample *inlet_vector[nb_max_inlet];
+ int nb_link, nb_NLlink, nb_mass, nb_inlet, nb_outlet, nb_inPos, nb_inForce, nb_outPos, nb_outSpeed;
+ t_sample f; // used for signal inlet
+ t_int loop, nb_loop; // to be able not to compute everything a each iteration
+ unsigned int x_state; // random
+ t_float x_f; // random
+} t_pmpd_tilde;
+
+static int makeseed_pmpd_tilde(void)
+{
+ static unsigned int random_nextseed = 1489853723;
+ random_nextseed = random_nextseed * 435898247 + 938284287;
+ return (random_nextseed & 0x7fffffff);
+}
+
+static float random_bang_pmpd_tilde(t_pmpd_tilde *x)
+{
+ int nval;
+ int range = 2000000;
+ float rnd;
+ unsigned int randval = x->x_state;
+ x->x_state = randval = randval * 472940017 + 832416023;
+ nval = ((double)range) * ((double)randval)
+ * (1./4294967296.);
+ if (nval >= range) nval = range-1;
+ rnd=nval;
+ rnd-=1000000;
+ rnd=rnd/1000000.; //pour mettre entre -1 et 1;
+ return (rnd);
+}
+
+t_int *pmpd_tilde_perform(t_int *w)
+///////////////////////////////////////////////////////////////////////////////////
+{
+ t_pmpd_tilde *x = (t_pmpd_tilde *)(w[1]);
+ int n = (int)(w[2]);
+
+ t_float F,L;
+ t_int i;
+ struct _mass mass_1, mass_2;
+
+ t_sample *out[nb_max_outlet];
+ t_sample *in[nb_max_inlet];
+
+ for (i=0; i<x->nb_inlet; i++)
+ in[i]= x->inlet_vector[i];
+
+ for (i=0; i<x->nb_outlet; i++)
+ out[i]= x->outlet_vector[i];
+
+ while (n--)
+ {
+ x->loop = 0;
+ while (x->loop++ < x->nb_loop)
+ {
+ for (i=0; i<x->nb_inPos; i++)
+ // get inlet value and make it a position to the specified mass x->inPos[i].mass1->posX = x->inPos[i].influence * *in[x->inPos[i].nbr_inlet];
+ for (i=0; i<x->nb_inForce; i++)
+ // get inlet value and make it a force to the specified mass
+ x->inForce[i].mass1->forceX += x->inForce[i].influence * *in[x->inForce[i].nbr_inlet];
+
+ for (i=0; i<x->nb_link; i++)
+ // compute forces generated by links (spring / dashpot)
+ {
+ F = x->link[i].K1 * ( x->link[i].mass1->posX - x->link[i].mass2->posX ) ;
+ // spring
+
+ F += x->link[i].D1 * ( x->link[i].mass1->speedX - x->link[i].mass2->speedX) ;
+ // dashpot
+
+ x->link[i].mass1->forceX -= F;
+ x->link[i].mass2->forceX += F;
+ }
+
+ for (i=0; i<x->nb_NLlink; i++)
+ // compute forces generated by NLlinks (spring / dashpot)
+ {
+ L=x->NLlink[i].mass1->posX - x->NLlink[i].mass2->posX - x->NLlink[i].L0;
+ if (L<x->NLlink[i].Lmax & L>x->NLlink[i].Lmin)
+ {
+ F = x->NLlink[i].K1 * pow(fabs(L) ,x->NLlink[i].Pow) ;
+ if (L < 0) F *= -1;
+ // spring
+
+ F += x->NLlink[i].D1 * ( x->NLlink[i].mass1->speedX - x->NLlink[i].mass2->speedX) ;
+ // dashpot
+
+ x->NLlink[i].mass1->forceX -= F;
+ x->NLlink[i].mass2->forceX += F;
+ }
+ }
+ for (i=1; i<x->nb_mass; i++)
+ {
+ // compute new masses position
+ // a mass does not move if M=0 (i.e : invM = 0)
+ x->mass[i].speedX += x->mass[i].forceX * x->mass[i].invM;
+ x->mass[i].forceX = 0;
+ x->mass[i].forceX = random_bang_pmpd_tilde(x) * 1e-25;
+ // only used for denormal problem
+ // -ffast-math -O6 does not solve the problem
+ x->mass[i].posX += x->mass[i].speedX ;
+ }
+ }
+
+ for (i=0; i<x->nb_inlet; i++)
+ // increase pointer to inlet vectors value
+ in[i]++;
+
+ for (i=0; i<x->nb_outPos; i++)
+ x->outlet[x->outPos[i].nbr_outlet] += x->outPos[i].mass1->posX * x->outPos[i].influence;
+ // compute output vector value
+ for (i=0; i<x->nb_outSpeed; i++)
+ x->outlet[x->outSpeed[i].nbr_outlet] += x->outSpeed[i].mass1->speedX * x->outSpeed[i].influence;
+ // compute output vector value
+
+ for (i=0; i<x->nb_outlet; i++)
+ // send vector value to the vector pointer
+ {
+ *out[i]++ = x->outlet[i];
+ x->outlet[i] = 0;
+ }
+ }
+ return(w+3);
+}
+
+void pmpd_tilde_dsp(t_pmpd_tilde *x, t_signal **sp)
+{
+ int i;
+ for (i=0; i<x->nb_inlet; i++)
+ x->inlet_vector[i] = sp[i]->s_vec;
+
+ for (i=0; i<x->nb_outlet; i++)
+ x->outlet_vector[i] = sp[i+x->nb_inlet]->s_vec;
+
+ dsp_add(pmpd_tilde_perform, 2, x, sp[0]->s_n);
+}
+
+void pmpd_tilde_bang(t_pmpd_tilde *x)
+{
+// add a unity force to all masses
+ int i;
+ for (i=0;i < x->nb_mass; i++)
+ x->mass[i].forceX += 1;
+}
+
+void pmpd_tilde_float(t_pmpd_tilde *x, t_float force)
+{
+// add a force to all masses
+ int i;
+ for (i=0;i < x->nb_mass; i++)
+ x->mass[i].forceX += force;
+}
+
+void pmpd_tilde_forceX(t_pmpd_tilde *x, t_float nbr_mass, t_float force)
+{
+// add a force to a specific mass
+ nbr_mass = max(0, min( x->nb_mass, (int)nbr_mass));
+ x->mass[(int)nbr_mass].forceX += force;
+}
+
+void pmpd_tilde_posX(t_pmpd_tilde *x, t_float nbr_mass, t_float posX)
+{
+// move a mass to a certain position
+ nbr_mass = max(0, min( x->nb_mass, (int)nbr_mass));
+ x->mass[(int)nbr_mass].posX = posX;
+}
+
+
+void pmpd_tilde_mass(t_pmpd_tilde *x, t_float M, t_float posX)
+// add a mass
+//invM speedX posX force
+{
+ if (M<=0)
+ {
+ M = 0;
+ x->mass[x->nb_mass].invM = 0;
+ }
+ else
+ x->mass[x->nb_mass].invM = 1/M;
+
+ x->mass[x->nb_mass].speedX = 0;
+ x->mass[x->nb_mass].posX = posX;
+ x->mass[x->nb_mass].forceX = 0;
+
+ x->nb_mass++ ;
+ if (x->nb_mass == nb_max_mass) error("to many mass");
+ x->nb_mass = min ( nb_max_mass -1, x->nb_mass );
+}
+
+void pmpd_tilde_link(t_pmpd_tilde *x, t_float mass_1, t_float mass_2, t_float K1, t_float D1)
+// add a link
+// *mass1, *mass2, K1, D1;
+{
+ x->link[x->nb_link].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
+ x->link[x->nb_link].mass2 = &x->mass[max(0, min ( x->nb_mass, (int)mass_2))];
+ x->link[x->nb_link].K1 = K1;
+ x->link[x->nb_link].D1 = D1;
+
+ x->nb_link++ ;
+ if (x->nb_link == nb_max_link) error("to many link");
+ x->nb_link = min ( nb_max_link -1, x->nb_link );
+}
+
+void pmpd_tilde_NLlink(t_pmpd_tilde *x, t_symbol *s, int argc, t_atom *argv)
+// t_float mass_1, t_float mass_2, t_float K1, t_float D1, t_float Pow, t_float Lmin, t_float Lmax, t_float L0
+// add a NLlink
+{
+ if (argc == 8)
+ {
+ x->NLlink[x->nb_NLlink].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)atom_getfloatarg(0, argc, argv)))];
+ x->NLlink[x->nb_NLlink].mass2 = &x->mass[max(0, min ( x->nb_mass, (int)atom_getfloatarg(1, argc, argv)))];
+ x->NLlink[x->nb_NLlink].K1 = atom_getfloatarg(2, argc, argv);
+ x->NLlink[x->nb_NLlink].D1 = atom_getfloatarg(3, argc, argv);
+ x->NLlink[x->nb_NLlink].Pow = atom_getfloatarg(4, argc, argv);
+ x->NLlink[x->nb_NLlink].L0 = atom_getfloatarg(5, argc, argv);
+ x->NLlink[x->nb_NLlink].Lmin = atom_getfloatarg(6, argc, argv);
+ x->NLlink[x->nb_NLlink].Lmax = atom_getfloatarg(7, argc, argv);
+
+ x->nb_NLlink++ ;
+ if (x->nb_NLlink == nb_max_link) error("to many NLlink");
+ x->nb_NLlink = min ( nb_max_link -1, x->nb_NLlink );
+ }
+ else
+ error("wrong argument number for NLlink");
+}
+
+void pmpd_tilde_inPos(t_pmpd_tilde *x, t_float nb_inlet, t_float mass_1, t_float influence)
+//add an input point
+// nbr_inlet, *mass1, influence;
+{
+ x->inPos[x->nb_inPos].nbr_inlet = max(0, min( x->nb_inlet,(int)nb_inlet));
+ x->inPos[x->nb_inPos].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
+ x->inPos[x->nb_inPos].influence = influence;
+
+ x->nb_inPos++;
+ if (x->nb_inPos == nb_max_in) error("to many inPos");
+ x->nb_inPos = min ( nb_max_in - 1, x->nb_inPos );
+}
+void pmpd_tilde_inForce(t_pmpd_tilde *x, t_float nb_inlet, t_float mass_1, t_float influence)
+//add an input point
+// nbr_inlet, *mass1, influence;
+{
+ x->inForce[x->nb_inForce].nbr_inlet = max(0, min( x->nb_inlet,(int)nb_inlet));
+ x->inForce[x->nb_inForce].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
+ x->inForce[x->nb_inForce].influence = influence;
+
+ x->nb_inForce++;
+ if (x->nb_inForce == nb_max_in) error("to many inForce");
+ x->nb_inForce = min ( nb_max_in - 1, x->nb_inForce );
+}
+
+void pmpd_tilde_outPos(t_pmpd_tilde *x, t_float nb_outlet, t_float mass_1, t_float influence)
+// add an output point
+// nbr_outlet, *mass1, influence;
+{
+ x->outPos[x->nb_outPos].nbr_outlet = max(0, min( x->nb_outlet,(int)nb_outlet));
+ x->outPos[x->nb_outPos].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
+ x->outPos[x->nb_outPos].influence = influence;
+
+ x->nb_outPos++ ;
+ if (x->nb_outPos == nb_max_out) error("to many outPos");
+ x->nb_outPos = min ( nb_max_out - 1, x->nb_outPos );
+}
+
+void pmpd_tilde_outSpeed(t_pmpd_tilde *x, t_float nb_outlet, t_float mass_1, t_float influence)
+// add an output point
+// nbr_outlet, *mass1, influence;
+{
+ x->outSpeed[x->nb_outSpeed].nbr_outlet = max(0, min( x->nb_outlet,(int)nb_outlet));
+ x->outSpeed[x->nb_outSpeed].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
+ x->outSpeed[x->nb_outSpeed].influence = influence;
+
+ x->nb_outSpeed++ ;
+ if (x->nb_outSpeed == nb_max_out) error("to many outSpeed");
+ x->nb_outSpeed = min ( nb_max_out - 1, x->nb_outSpeed );
+}
+
+void pmpd_tilde_reset(t_pmpd_tilde *x)
+{
+ x->nb_link = 0;
+ x->nb_NLlink = 0;
+ x->nb_mass = 0;
+ x->nb_inPos= 0;
+ x->nb_inForce= 0;
+ x->nb_outSpeed= 0;
+ x->nb_outPos= 0;
+}
+
+void *pmpd_tilde_new(t_symbol *s, int argc, t_atom *argv)
+{
+ int i;
+
+ t_pmpd_tilde *x = (t_pmpd_tilde *)pd_new(pmpd_tilde_class);
+
+ pmpd_tilde_reset(x);
+ makeseed_pmpd_tilde();
+
+ x->nb_outlet= (int)atom_getfloatarg(1, argc, argv);
+ x->nb_outlet= max(1, min(nb_max_outlet, x->nb_outlet) );
+ for(i=0; i<x->nb_outlet; i++)
+ outlet_new(&x->x_obj, &s_signal);
+
+ x->nb_inlet = (int)atom_getfloatarg(0, argc, argv);
+ x->nb_inlet= max(1, min(nb_max_inlet, x->nb_inlet) );
+ for(i=0; i<x->nb_inlet-1; i++)
+ inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_signal, &s_signal);
+
+ x->nb_loop = max (1, (int)atom_getfloatarg(2, argc, argv) );
+
+ return (void *)x;
+}
+
+void pmpd_tilde_setup(void) {
+ pmpd_tilde_class = class_new(gensym("pmpd~"), (t_newmethod)pmpd_tilde_new, 0, sizeof(t_pmpd_tilde), CLASS_DEFAULT, A_GIMME, 0);
+
+ CLASS_MAINSIGNALIN(pmpd_tilde_class, t_pmpd_tilde, f);
+
+ class_addbang(pmpd_tilde_class, pmpd_tilde_bang);
+ class_addfloat(pmpd_tilde_class, (t_method)pmpd_tilde_float);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_mass, gensym("mass"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_link, gensym("link"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_NLlink, gensym("NLlink"), A_GIMME, 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_inPos, gensym("inPos"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_inForce, gensym("inForce"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_outPos, gensym("outPos"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_outSpeed, gensym("outSpeed"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_posX, gensym("posX"), A_DEFFLOAT, A_DEFFLOAT, 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_forceX, gensym("forceX"), A_DEFFLOAT, A_DEFFLOAT, 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_reset, gensym("reset"), 0);
+ class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_dsp, gensym("dsp"), 0);
+}