diff options
Diffstat (limited to 'iAmbient3D-help.pd')
-rw-r--r-- | iAmbient3D-help.pd | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/iAmbient3D-help.pd b/iAmbient3D-help.pd index a0a86ba..c5751b7 100644 --- a/iAmbient3D-help.pd +++ b/iAmbient3D-help.pd @@ -1,18 +1,10 @@ -#N canvas 281 53 599 822 10; +#N canvas 442 90 599 822 10; #X text 272 20 ambient interaction; -#X text 172 40 This object sould be used for the simulation of interaction -between a collection of masse and a commun environement; #X text 179 143 1 : name; #X text 172 70 This object should receive a bang to be active (act like the link object); -#X text 196 155 this is the name of the mass interacting with this -object. you can also conect the output of this object to a mass \, -to allow an interaction with this mass.; #X text 200 642 if a mass is outside of this rectangle \, the mass will not interact with this object.; -#X text 197 450 value of the damping forces. this force is oposite -from the velocity of the mass. It is proportional to the velocity of -the masse.; #X text 198 295 this is constant force apply to all masses interacting this this object. Gravity is a constant negative force on Y axes.; #X msg 74 225 setFX 0; @@ -53,23 +45,31 @@ arg number / description; #X text 170 675 15 : X displacement field; #X text 169 696 16 : Y displacement field; #X text 169 719 17 : Z displacement field; -#X text 200 736 X and Y displacement field. displace the masse if it's -in the interactor field; #X msg 72 202 setFXY 0 0 0; -#X connect 8 0 21 0; -#X connect 9 0 21 0; -#X connect 10 0 21 0; -#X connect 11 0 21 0; -#X connect 12 0 21 0; -#X connect 13 0 21 0; -#X connect 14 0 21 0; -#X connect 15 0 21 0; -#X connect 16 0 21 0; -#X connect 18 0 21 0; -#X connect 19 0 21 0; -#X connect 22 0 21 0; -#X connect 23 0 21 0; -#X connect 24 0 21 0; -#X connect 25 0 21 0; -#X connect 26 0 21 0; -#X connect 45 0 21 0; +#X text 172 40 This object sould be used for the simulation of interaction +between a collection of masses and a commun environement; +#X text 196 155 this is the mass name interacting with this object. +you can also conect the output of this object to a mass \, to allow +an interaction with this mass.; +#X text 197 450 value of the damping forces. this force is oposite +from the velocity of the mass. It is proportional to the velocity of +the mass.; +#X text 200 736 X and Y displacement field. displace the mass if it's +in the interactor field; +#X connect 5 0 18 0; +#X connect 6 0 18 0; +#X connect 7 0 18 0; +#X connect 8 0 18 0; +#X connect 9 0 18 0; +#X connect 10 0 18 0; +#X connect 11 0 18 0; +#X connect 12 0 18 0; +#X connect 13 0 18 0; +#X connect 15 0 18 0; +#X connect 16 0 18 0; +#X connect 19 0 18 0; +#X connect 20 0 18 0; +#X connect 21 0 18 0; +#X connect 22 0 18 0; +#X connect 23 0 18 0; +#X connect 41 0 18 0; |