From 609fa3e3654d98dceda0dbbec815f34c4b5b1f70 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Sat, 3 Apr 2010 20:30:13 +0000 Subject: added README and LICENSE and cleaned up doc structure svn path=/trunk/externals/pmpd/; revision=13367 --- README.txt | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 README.txt (limited to 'README.txt') diff --git a/README.txt b/README.txt new file mode 100644 index 0000000..3658e55 --- /dev/null +++ b/README.txt @@ -0,0 +1,15 @@ +pmpd is a collection of objects for pd. These objects provide real-time simulations, specially +physical behaviors. pmpd can be used to create natural dynamic systems, like a bouncing ball, +string movement, Brownian movement, chaos, fluid dynamics, sand, gravitation, and more. It can +also be used to create displacements thus allowing a completely dynamic approach of pd +computing. + +With pmpd physical dynamics can be modelled without knowing the global equation of the +movement. Only the cause of the movement and the involved structure are needed for the +simulation. pmpd provides the basic objects for this kind of simulation. Assembling them allows the +creation of a very large variety of dynamic systems . + +These object are designed to be used with pd (pd). pd is a real time graphical programming +environment dedicated for audio signal processing. Pd allow the creation of object and it is well +adapted of the creation of particular physical modelling. GEM is a pd library dedicated to images +processing [14]. In the provided pmpd examples, GEM is used for the movement visualisation. -- cgit v1.2.1