From 46fbfa2f1c8ae91ab393170ba7b9dc24f01d7abe Mon Sep 17 00:00:00 2001 From: Cyrille Henry Date: Tue, 13 Jun 2006 17:51:41 +0000 Subject: update examples to use the nex english name of the objects. svn path=/trunk/externals/pmpd/; revision=5223 --- exemples/16_name_and_interactors.pd | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'exemples/16_name_and_interactors.pd') diff --git a/exemples/16_name_and_interactors.pd b/exemples/16_name_and_interactors.pd index 0b71d57..bf1525d 100755 --- a/exemples/16_name_and_interactors.pd +++ b/exemples/16_name_and_interactors.pd @@ -12,7 +12,7 @@ #X msg 58 110 Xmax 3.8; #X msg 81 131 Ymin -3.8; #X msg 95 157 Ymax 3.8; -#X obj 47 201 s \$0-masse; +#X obj 47 201 s \$0-mass; #X connect 0 0 1 0; #X connect 0 0 2 0; #X connect 0 0 3 0; @@ -51,24 +51,24 @@ #X obj 648 525 unpack s f f; #X obj 647 552 translateXYZ 0 0 0; #X obj 647 584 sphere 0.3; -#X obj 44 465 masse2D foo 1 -2 3; -#X obj 193 465 masse2D foo2 1 -1 3; -#X obj 350 465 masse2D foo3 1 0 3; -#X obj 499 465 masse2D foo4 1 1 3; -#X obj 648 465 masse2D foo 1 2 3; -#X obj 9 123 s masse; -#X obj 55 437 r masse; -#X obj 193 438 r masse; -#X obj 350 436 r masse; -#X obj 499 436 r masse; -#X obj 648 437 r masse; +#X obj 44 465 mass2D foo 1 -2 3; +#X obj 193 465 mass2D foo2 1 -1 3; +#X obj 350 465 mass2D foo3 1 0 3; +#X obj 499 465 mass2D foo4 1 1 3; +#X obj 648 465 mass2D foo 1 2 3; +#X obj 9 123 s mass; +#X obj 55 437 r mass; +#X obj 193 438 r mass; +#X obj 350 436 r mass; +#X obj 499 436 r mass; +#X obj 648 437 r mass; #X obj 52 174 iAmbient2D foo 0 -0.1; #X obj 63 201 iAmbient2D foo2 0 -0.1; #X obj 76 227 iAmbient2D foo3 0 -0.1; -#X text 268 173 force is apply to masse named foo \, foo2 and foo3 +#X text 268 173 force is apply to mass named foo \, foo2 and foo3 ; #X text 344 287 a positive forece is apply to foo2 \, and to foo3 (according -to pd link). this force allows masse 2 and 3 to stay at Y=0.; +to pd link). this force allows mass 2 and 3 to stay at Y=0.; #X obj 529 657 iAmbient2D; #X obj 530 684 iLine2D; #X obj 530 710 iSeg2D; @@ -76,7 +76,7 @@ to pd link). this force allows masse 2 and 3 to stay at Y=0.; #X msg 17 406 reset; #X obj 17 379 sel 1; #X obj 17 351 tSquare2D -4 4 -10000 -4; -#X text 260 345 tSquare is a test : test if the position of the masse +#X text 260 345 tSquare is a test : test if the position of the mass is in a specific square. This test is used to reset the mass to it's initial state if the mass go out of the screen.; #X obj 44 292 iSeg2D foo2 -3 0 3 0 3 0 0 0.5 1; @@ -84,8 +84,8 @@ initial state if the mass go out of the screen.; #X text 283 195 but not to foo4 \, so it will not move.; #X text 201 -10 <- reset; #X text 348 50 interactor are design to be a kind of link beetween -masses and a simple object.; -#X text 347 85 interactors can be a link to all masse with the same +masss and a simple object.; +#X text 347 85 interactors can be a link to all mass with the same name. It's easier to patch than putting a link object for all link. ; #X text 41 655 for more informations about interactors or test \, see -- cgit v1.2.1