From c050bb9a7595860bf72e7c407ff3e8cbd7e77480 Mon Sep 17 00:00:00 2001 From: Cyrille Henry Date: Fri, 9 Apr 2004 16:55:47 +0000 Subject: This commit was generated by cvs2svn to compensate for changes in r1590, which included commits to RCS files with non-trunk default branches. svn path=/trunk/externals/pmpd/; revision=1591 --- help/help-iCircle3D.pd | 70 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 70 insertions(+) create mode 100755 help/help-iCircle3D.pd (limited to 'help/help-iCircle3D.pd') diff --git a/help/help-iCircle3D.pd b/help/help-iCircle3D.pd new file mode 100755 index 0000000..1d93cea --- /dev/null +++ b/help/help-iCircle3D.pd @@ -0,0 +1,70 @@ +#N canvas 277 111 566 710 10; +#X text 177 107 1 : name; +#X text 285 12 Circlular interaction; +#X text 179 41 This object sould be used for the simulation of interaction +between a collection of masse and a circle; +#X text 123 74 message to change parametter / default value / creation +arg number / description; +#X text 198 125 this is the name of the mass interacting with this +object. you can also conect the output of this object to a mass \, +to allow an interaction with this mass.; +#X msg 104 332 setRmin 0; +#X msg 105 355 setRmax 1; +#X text 200 374 minimal and maximal radius of the circle. If the mass +is outside or inside this circles \, it will not interact with this +link.; +#X text 199 432 constant force normal to the circle.; +#X msg 103 413 setFN 0; +#X obj 20 632 iCircle3D; +#X obj 37 655 pmpd.iCircle3D; +#X text 176 170 2 : X coordonate of the orientation vector of the circle +; +#X text 175 195 3 : Y coordonate of the orientation vector of the circle +; +#X text 209 237 normal vector of the circle; +#X msg 108 255 setX 0; +#X msg 107 280 setY 0; +#X msg 107 303 setZ 0; +#X text 175 255 5 : center circle X; +#X text 175 279 6 : center circle Y; +#X text 174 304 7 : center circle Z; +#X msg 105 171 setVX 0; +#X msg 105 196 setVY 0; +#X msg 107 218 setVZ 0; +#X text 199 318 center of the circle; +#X text 176 332 8 : Minimum Radius; +#X text 176 355 9 : Maximum Radius; +#X text 171 415 10 : constante Normal Force; +#X text 170 448 11 : normal rigidity; +#X text 176 219 4 : Z coordonate of the orientation vector of the circle +; +#X text 201 466 Force is proportional to the distance between the masse +and the circle plane.; +#X msg 104 448 setKN 0; +#X text 168 493 12 : damping; +#X text 199 509 normal (to the circle plane) damping to the masses. +; +#X msg 104 493 setD 0; +#X text 170 560 14 : Normal constant displacement; +#X text 171 589 15 : displace the masse proportionaly to it's depth +of the mass in the interactor; +#X msg 103 558 setdN 0; +#X msg 104 589 setdKN 0; +#X text 170 532 13 : maximum profound of the circle interaction; +#X text 168 642 this object is like iPlane3D \, but it's action is +more limited in space.; +#X msg 104 532 setPmax 10000; +#X connect 5 0 10 0; +#X connect 6 0 10 0; +#X connect 9 0 10 0; +#X connect 15 0 10 0; +#X connect 16 0 10 0; +#X connect 17 0 10 0; +#X connect 21 0 10 0; +#X connect 22 0 10 0; +#X connect 23 0 10 0; +#X connect 31 0 10 0; +#X connect 34 0 10 0; +#X connect 37 0 10 0; +#X connect 38 0 10 0; +#X connect 41 0 10 0; -- cgit v1.2.1