From c050bb9a7595860bf72e7c407ff3e8cbd7e77480 Mon Sep 17 00:00:00 2001 From: Cyrille Henry Date: Fri, 9 Apr 2004 16:55:47 +0000 Subject: This commit was generated by cvs2svn to compensate for changes in r1590, which included commits to RCS files with non-trunk default branches. svn path=/trunk/externals/pmpd/; revision=1591 --- help/help-masse3D.pd | 80 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 80 insertions(+) create mode 100755 help/help-masse3D.pd (limited to 'help/help-masse3D.pd') diff --git a/help/help-masse3D.pd b/help/help-masse3D.pd new file mode 100755 index 0000000..d2d506a --- /dev/null +++ b/help/help-masse3D.pd @@ -0,0 +1,80 @@ +#N canvas 125 5 709 792 10; +#X text 317 6 masse; +#X text 152 81 M is positive. negative value give non physical things. +; +#X text 152 37 the somme of the forces apply to a masse modifie its +velocity (depending of it's weight). the position his change according +to the velocity and the weight of the masse; +#X text 259 150 2 : M = weith of the masse; +#X text 259 189 3 : X = initial position of the masse; +#X text 259 210 4 : Y = initial position of the masse; +#X text 324 327 if the position of the masse is < Xmin then position +will be Xmin; +#X obj 79 679 masse3D; +#X text 259 226 5 : Z = initial position of the masse; +#X text 259 303 6 : Xmin; +#X text 259 319 7 : Xmax; +#X text 259 335 8 : Ymin; +#X text 259 351 9 : Ymax; +#X text 252 367 10 : Zmin; +#X text 252 383 11 : Zmax; +#X text 252 398 12 : Threshold; +#X msg 119 565 resetF; +#X text 250 569 reset the total forces applied to the masse; +#X msg 120 538 reset; +#X text 248 534 reset position (to it's initial value) and forces to +zero. send it's position to it's outlet.; +#X text 285 241 change position of the masse \, and reset memory (for +history).; +#X text 283 169 change weith of the masse; +#X text 323 310 set the minimum and maximum position of the masse; +#X text 302 413 when the masses are at Xmin \, Xmax \, Ymon \, Ymax +\, Zmin or Zmax \, the mouvement is possible only if force apply is +superior to the threshold; +#X msg 119 489 bang; +#X msg 119 588 off; +#X msg 120 610 on; +#X msg 119 635 loadbang; +#X text 248 637 output curent position; +#X text 250 592 stop mass mouvement; +#X text 249 613 restart mass movement; +#X text 250 486 compute position and output it; +#X text 247 515 add force to this mass; +#X text 156 23 mass3D : get liaison forces and output position; +#X obj 135 680 pmpd.mass3D; +#X obj 31 678 mass3D; +#X msg 120 514 force3D $f1 $f2 $f3; +#X msg 120 154 setM 1; +#X msg 121 190 setX 0 \, setY 0 \, setZ 0; +#X msg 117 270 setXmin -10000 \, setXmax 10000 \, setYmin -10000 \, +setYmax 10000 \, setZmin -10000 \, setZmax 10000; +#X msg 119 397 setT 0; +#X obj 31 759 unpack s f f f; +#X text 261 98 1 : name; +#X text 282 116 this is the name of the mass. you can set value to +this name instead of making a pd connection.; +#X text 131 760 X Y Z positin of the masse; +#X obj 46 735 unpack s f f f; +#X obj 62 710 unpack s f f f; +#X text 146 736 X Y Z & total force apply to the masse; +#X text 161 712 X Y Z & total velocity of the masse; +#X msg 121 214 setXYZ 0 0 0; +#X msg 119 462 setD 0; +#X text 252 460 13 : Damp : change the velocyty damping of the mass +; +#X connect 16 0 35 0; +#X connect 18 0 35 0; +#X connect 24 0 35 0; +#X connect 25 0 35 0; +#X connect 26 0 35 0; +#X connect 27 0 35 0; +#X connect 35 0 41 0; +#X connect 35 1 45 0; +#X connect 35 2 46 0; +#X connect 36 0 35 0; +#X connect 37 0 35 0; +#X connect 38 0 35 0; +#X connect 39 0 35 0; +#X connect 40 0 35 0; +#X connect 49 0 35 0; +#X connect 50 0 35 0; -- cgit v1.2.1