#N canvas 0 0 673 682 10; #X text 250 618 forces depend of the physicals properies of the liaison ; #X text 226 36 link2D : get position of masses \, output forces; #X obj 78 536 pmpd.link2D; #X obj 154 536 lia2D; #X text 260 13 link between 2 masses; #X text 224 593 1 : force to apply to mass 1 (float); #X text 224 566 2 : force to apply to mass 2 (float); #X text 251 389 if the size of the link is < Lmin then force of the link will be null; #X text 257 440 if the size of the link is > Lmax then force of the link will be null; #X text 225 68 1 : name; #X msg 105 125 setL 0; #X msg 105 154 setK 0; #X msg 105 184 setD 0; #X msg 104 214 setD2 0; #X text 226 122 2 : Lenght; #X text 250 139 change Length of the link; #X text 226 153 3 : rigidity; #X text 249 168 change rigidity; #X text 230 238 change position of mass 1; #X msg 104 270 bang; #X text 229 266 compute and output forces \, according to the last masses positions; #X msg 106 300 reset; #X msg 105 326 resetF; #X msg 105 350 resetL; #X msg 104 374 setLmin 0; #X text 229 185 4 : Damping of the link deformation; #X text 231 214 5 : Damping of the masses speed; #X text 226 297 reset position of masses and set speed of the link to zero; #X text 226 324 reset damping and inertial force of the link.; #X text 224 351 set the length of the liaison to it's curent lengh ; #X text 228 371 set the minimum size of the link; #X text 227 424 set the maximum size of the link; #X msg 104 424 setLmax 10000; #X text 250 84 you can use it in pd to send messages / bang / etc to the lia. this is for simplifying connection.; #X obj 33 536 link2D; #X msg 103 238 position2D $f1 $f2; #X msg 102 508 position2D $f1 $f2; #X text 224 508 position of mass 2; #X obj 64 563 unpack s f f; #X obj 33 591 unpack s f f; #X text 130 635 this object is a 3D version of link. more exemple can be find in the link help; #X msg 104 475 setM 1; #X text 227 472 change mucle force : a muscle can change the link size (link size = muscle * lenght); #X connect 10 0 34 0; #X connect 11 0 34 0; #X connect 12 0 34 0; #X connect 13 0 34 0; #X connect 19 0 34 0; #X connect 21 0 34 0; #X connect 22 0 34 0; #X connect 23 0 34 0; #X connect 24 0 34 0; #X connect 32 0 34 0; #X connect 34 0 39 0; #X connect 34 1 38 0; #X connect 35 0 34 0; #X connect 36 0 34 1; #X connect 41 0 34 0;