//////////////////////////////////////////////////////////////////////
// this is the standard blablabla 
// made for pd
// Gnu Public Licence
// cyrille.henry@la-kitchen.fr
//
// pmpd~
// The same than pmpd, but with audio data for input and output
// It can be used for particular physical modeling and for modal sound synthesis
//////////////////////////////////////////////////////////////////////


#include "m_pd.h"
#include "stdio.h"
#include "math.h"

#define max(a,b) ( ((a) > (b)) ? (a) : (b) ) 
#define min(a,b) ( ((a) < (b)) ? (a) : (b) ) 

#define nb_max_link     10000
#define nb_max_mass     10000
#define nb_max_in       1000
#define nb_max_out      1000
#define nb_max_outlet   20
#define nb_max_inlet    20 // hard-coded on the methods definition

static t_class *pmpd_tilde_class;

typedef struct _mass {
	t_float invM;
	t_float speedX;
	t_float posX;
	t_float forceX;
} foo;

typedef struct _link {
	struct _mass *mass1;
	struct _mass *mass2;
	t_float Ke, K1, D1; 
} foo1 ;

typedef struct _NLlink {
	struct _mass *mass1;
	struct _mass *mass2;
	t_float Ke, K1, D1,L0,Lmin, Lmax, Pow; 
} foo1b ;

typedef struct _inPos {
	// in en position
	t_int nbr_inlet;
	struct _mass *mass1;
	t_float influence;
} foo2;

typedef struct _inForce {
	// in en force
	t_int nbr_inlet;
	struct _mass *mass1;
	t_float influence;
} foo3;

typedef struct _outPos {
	// out en position
	t_int nbr_outlet;
	struct _mass *mass1;
	t_float influence;
} foo4;

typedef struct _outSpeed {
	// out en vitesse
	t_int nbr_outlet;
	struct _mass *mass1;
	t_float influence;
} foo5;

typedef struct _pmpd_tilde {
	t_object  x_obj;
	struct _link link[nb_max_link];
	struct _NLlink NLlink[nb_max_link];
	struct _mass mass[nb_max_mass];
	struct _inPos inPos[nb_max_in];
	struct _inForce inForce[nb_max_in];
	struct _outPos outPos[nb_max_out];
	struct _outSpeed outSpeed[nb_max_out];
	t_float outlet[nb_max_outlet];
	t_sample *outlet_vector[nb_max_outlet];
	t_sample *inlet_vector[nb_max_inlet];
	int nb_link, nb_NLlink, nb_mass, nb_inlet, nb_outlet, nb_inPos, nb_inForce, nb_outPos, nb_outSpeed;
	t_sample f; // used for signal inlet
	t_int loop, nb_loop; // to be able not to compute everything a each iteration
	unsigned int x_state; // random
    t_float x_f; // random
} t_pmpd_tilde;

static int makeseed_pmpd_tilde(void)
{
    static unsigned int random_nextseed = 1489853723;
    random_nextseed = random_nextseed * 435898247 + 938284287;
    return (random_nextseed & 0x7fffffff);
}

static float random_bang_pmpd_tilde(t_pmpd_tilde *x)
{
    int nval;
    int range = 2000000;
	float rnd;
	unsigned int randval = x->x_state;
	x->x_state = randval = randval * 472940017 + 832416023;
    nval = ((double)range) * ((double)randval)
    	* (1./4294967296.);
    if (nval >= range) nval = range-1;
	rnd=nval;
	rnd-=1000000;
	rnd=rnd/1000000.;	//pour mettre entre -1 et 1;
    return (rnd);
}

t_int *pmpd_tilde_perform(t_int *w)
///////////////////////////////////////////////////////////////////////////////////
{
	t_pmpd_tilde *x = (t_pmpd_tilde *)(w[1]);
	int n = (int)(w[2]);

	t_float F,L;
	t_int i;
//	struct _mass mass_1, mass_2;

	t_sample *out[nb_max_outlet]; 
	t_sample *in[nb_max_inlet];

	for (i=0; i<x->nb_inlet; i++) 
		in[i]= x->inlet_vector[i];

	for (i=0; i<x->nb_outlet; i++)
		out[i]= x->outlet_vector[i];

	while (n--) 
	{
		x->loop = 0;
		while (x->loop++ < x->nb_loop)
		{
			for (i=0; i<x->nb_inPos; i++)
				// get inlet value and make it a position to the specified mass
				x->inPos[i].mass1->posX = x->inPos[i].influence * *in[x->inPos[i].nbr_inlet];
			for (i=0; i<x->nb_inForce; i++)
				// get inlet value and make it a force to the specified mass
				x->inForce[i].mass1->forceX += x->inForce[i].influence * *in[x->inForce[i].nbr_inlet];

			for (i=0; i<x->nb_link; i++)
			// compute forces generated by links (spring / dashpot)
			{
				F  = x->link[i].K1 * ( x->link[i].mass1->posX   - x->link[i].mass2->posX  ) ;
				// spring

				F += x->link[i].D1 * ( x->link[i].mass1->speedX - x->link[i].mass2->speedX) ;
				// dashpot
			
				x->link[i].mass1->forceX -= F;
				x->link[i].mass2->forceX += F;
			}

			for (i=0; i<x->nb_NLlink; i++)
			// compute forces generated by NLlinks (spring / dashpot)
			{
				L=x->NLlink[i].mass1->posX - x->NLlink[i].mass2->posX - x->NLlink[i].L0;
				if (L<x->NLlink[i].Lmax & L>x->NLlink[i].Lmin)
				{
					F  = x->NLlink[i].K1 * pow(fabs(L) ,x->NLlink[i].Pow) ;
					if (L < 0) F *= -1;
					// spring
	
					F += x->NLlink[i].D1 * ( x->NLlink[i].mass1->speedX - x->NLlink[i].mass2->speedX) ;
					// dashpot
				
					x->NLlink[i].mass1->forceX -= F;
					x->NLlink[i].mass2->forceX += F;
				}
			}
			for (i=1; i<x->nb_mass; i++)
			{
			// compute new masses position
			// a mass does not move if M=0 (i.e : invM = 0)
				x->mass[i].speedX += x->mass[i].forceX * x->mass[i].invM;
				x->mass[i].forceX = 0;
				x->mass[i].forceX = random_bang_pmpd_tilde(x) * 1e-25; 
					// only used for denormal problem
					// -ffast-math -O6 does not solve the problem
				x->mass[i].posX += x->mass[i].speedX ;
			}
		}	

		for (i=0; i<x->nb_inlet; i++)
		// increase pointer to inlet vectors value
			in[i]++;

		for (i=0; i<x->nb_outPos; i++)
			x->outlet[x->outPos[i].nbr_outlet] += x->outPos[i].mass1->posX * x->outPos[i].influence;
			// compute output vector value		
		for (i=0; i<x->nb_outSpeed; i++)
			x->outlet[x->outSpeed[i].nbr_outlet] += x->outSpeed[i].mass1->speedX * x->outSpeed[i].influence;
			// compute output vector value		

		for (i=0; i<x->nb_outlet; i++)
		// send vector value to the vector pointer
		{
			*out[i]++ = x->outlet[i];
			x->outlet[i] = 0;
		}
	}
	return(w+3);
}

void pmpd_tilde_dsp(t_pmpd_tilde *x, t_signal **sp)
{
	int i;
	for (i=0; i<x->nb_inlet; i++)
		x->inlet_vector[i] = sp[i]->s_vec;

	for (i=0; i<x->nb_outlet; i++)
		x->outlet_vector[i] = sp[i+x->nb_inlet]->s_vec;

	dsp_add(pmpd_tilde_perform, 2, x, sp[0]->s_n);
}

void pmpd_tilde_bang(t_pmpd_tilde *x)
{
// add a unity force to all masses
	int i;
	for (i=0;i < x->nb_mass; i++)
		x->mass[i].forceX += 1;
}

void pmpd_tilde_float(t_pmpd_tilde *x, t_float force)
{
// add a force to all masses
	int i;
	for (i=0;i < x->nb_mass; i++)
		x->mass[i].forceX += force;
}

void pmpd_tilde_forceX(t_pmpd_tilde *x, t_float nbr_mass, t_float force)
{
// add a force to a specific mass
	nbr_mass = max(0, min( x->nb_mass, (int)nbr_mass));
	x->mass[(int)nbr_mass].forceX += force;
}

void pmpd_tilde_posX(t_pmpd_tilde *x, t_float nbr_mass, t_float posX)
{
// move a mass to a certain position
	nbr_mass = max(0, min( x->nb_mass, (int)nbr_mass));
	x->mass[(int)nbr_mass].posX = posX;
}


void pmpd_tilde_mass(t_pmpd_tilde *x, t_float M, t_float posX)
// add a mass
//invM speedX posX force
{
	if (M<=0)
	{
		M = 0;
		x->mass[x->nb_mass].invM = 0;
	}
	else
		x->mass[x->nb_mass].invM = 1/M;

	x->mass[x->nb_mass].speedX = 0;
	x->mass[x->nb_mass].posX = posX;
	x->mass[x->nb_mass].forceX = 0;

	x->nb_mass++ ;
	if (x->nb_mass == nb_max_mass) error("to many mass");
	x->nb_mass = min ( nb_max_mass -1, x->nb_mass );
}

void pmpd_tilde_link(t_pmpd_tilde *x, t_float mass_1, t_float mass_2, t_float K1, t_float D1)
// add a link
// *mass1, *mass2, K1, D1;
{
	x->link[x->nb_link].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
	x->link[x->nb_link].mass2 = &x->mass[max(0, min ( x->nb_mass, (int)mass_2))];
	x->link[x->nb_link].K1 = K1;
	x->link[x->nb_link].D1 = D1;

	x->nb_link++ ;
	if (x->nb_link == nb_max_link) error("to many link");
	x->nb_link = min ( nb_max_link -1, x->nb_link );
}

void pmpd_tilde_NLlink(t_pmpd_tilde *x, t_symbol *s, int argc, t_atom *argv)
// t_float mass_1, t_float mass_2, t_float K1, t_float D1, t_float Pow, t_float Lmin, t_float Lmax, t_float L0
// add a NLlink
{
	if  (argc == 8) 
	{
		x->NLlink[x->nb_NLlink].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)atom_getfloatarg(0, argc, argv)))];
		x->NLlink[x->nb_NLlink].mass2 = &x->mass[max(0, min ( x->nb_mass, (int)atom_getfloatarg(1, argc, argv)))];
		x->NLlink[x->nb_NLlink].K1 = atom_getfloatarg(2, argc, argv);
		x->NLlink[x->nb_NLlink].D1 = atom_getfloatarg(3, argc, argv);
		x->NLlink[x->nb_NLlink].Pow = atom_getfloatarg(4, argc, argv);
		x->NLlink[x->nb_NLlink].L0 = atom_getfloatarg(5, argc, argv);
		x->NLlink[x->nb_NLlink].Lmin = atom_getfloatarg(6, argc, argv);
		x->NLlink[x->nb_NLlink].Lmax = atom_getfloatarg(7, argc, argv);

		x->nb_NLlink++ ;
		if (x->nb_NLlink == nb_max_link) error("to many NLlink");
		x->nb_NLlink = min ( nb_max_link -1, x->nb_NLlink );
	}
	else
	error("wrong argument number for NLlink");
}

void pmpd_tilde_inPos(t_pmpd_tilde *x, t_float nb_inlet, t_float mass_1, t_float influence)
//add an input point
// nbr_inlet, *mass1, influence;
{
	x->inPos[x->nb_inPos].nbr_inlet = max(0, min( x->nb_inlet,(int)nb_inlet));
	x->inPos[x->nb_inPos].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
	x->inPos[x->nb_inPos].influence = influence;

	x->nb_inPos++;
	if (x->nb_inPos == nb_max_in) error("to many inPos");
	x->nb_inPos = min ( nb_max_in - 1, x->nb_inPos );
}
void pmpd_tilde_inForce(t_pmpd_tilde *x, t_float nb_inlet, t_float mass_1, t_float influence)
//add an input point
// nbr_inlet, *mass1, influence;
{
	x->inForce[x->nb_inForce].nbr_inlet = max(0, min( x->nb_inlet,(int)nb_inlet));
	x->inForce[x->nb_inForce].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
	x->inForce[x->nb_inForce].influence = influence;

	x->nb_inForce++;
	if (x->nb_inForce == nb_max_in) error("to many inForce");
	x->nb_inForce = min ( nb_max_in - 1, x->nb_inForce );
}

void pmpd_tilde_outPos(t_pmpd_tilde *x, t_float nb_outlet, t_float mass_1, t_float influence)
// add an output point
// nbr_outlet, *mass1, influence;
{
	x->outPos[x->nb_outPos].nbr_outlet = max(0, min( x->nb_outlet,(int)nb_outlet));
	x->outPos[x->nb_outPos].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
	x->outPos[x->nb_outPos].influence = influence;

	x->nb_outPos++ ;
	if (x->nb_outPos == nb_max_out) error("to many outPos");
	x->nb_outPos = min ( nb_max_out - 1, x->nb_outPos );
}

void pmpd_tilde_outSpeed(t_pmpd_tilde *x, t_float nb_outlet, t_float mass_1, t_float influence)
// add an output point
// nbr_outlet, *mass1, influence;
{
	x->outSpeed[x->nb_outSpeed].nbr_outlet = max(0, min( x->nb_outlet,(int)nb_outlet));
	x->outSpeed[x->nb_outSpeed].mass1 = &x->mass[max(0, min ( x->nb_mass, (int)mass_1))];
	x->outSpeed[x->nb_outSpeed].influence = influence;

	x->nb_outSpeed++ ;
	if (x->nb_outSpeed == nb_max_out) error("to many outSpeed");
	x->nb_outSpeed = min ( nb_max_out - 1, x->nb_outSpeed );
}

void pmpd_tilde_reset(t_pmpd_tilde *x)
{
	x->nb_link = 0;
	x->nb_NLlink = 0;
	x->nb_mass = 0;
	x->nb_inPos= 0;
	x->nb_inForce= 0;
	x->nb_outSpeed= 0;
	x->nb_outPos= 0;
}

void *pmpd_tilde_new(t_symbol *s, int argc, t_atom *argv)
{
	int i;

	t_pmpd_tilde *x = (t_pmpd_tilde *)pd_new(pmpd_tilde_class);

	pmpd_tilde_reset(x);
	makeseed_pmpd_tilde();
	
	x->nb_outlet= (int)atom_getfloatarg(1, argc, argv);
	x->nb_outlet= max(1, min(nb_max_outlet, x->nb_outlet) );
	for(i=0; i<x->nb_outlet; i++)
		outlet_new(&x->x_obj, &s_signal);

	x->nb_inlet = (int)atom_getfloatarg(0, argc, argv);
	x->nb_inlet= max(1, min(nb_max_inlet, x->nb_inlet) );
	for(i=0; i<x->nb_inlet-1; i++)
		inlet_new(&x->x_obj, &x->x_obj.ob_pd, &s_signal, &s_signal);

	x->nb_loop = max (1, (int)atom_getfloatarg(2, argc, argv) );
	
	return (void *)x;
}

void pmpd_tilde_setup(void) {
	pmpd_tilde_class = class_new(gensym("pmpd~"), (t_newmethod)pmpd_tilde_new, 0, sizeof(t_pmpd_tilde), CLASS_DEFAULT, A_GIMME, 0);

	CLASS_MAINSIGNALIN(pmpd_tilde_class, t_pmpd_tilde, f);

	class_addbang(pmpd_tilde_class, pmpd_tilde_bang);
	class_addfloat(pmpd_tilde_class,  (t_method)pmpd_tilde_float);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_mass, gensym("mass"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_link, gensym("link"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_NLlink, gensym("NLlink"), A_GIMME, 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_inPos, gensym("inPos"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_inForce, gensym("inForce"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_outPos, gensym("outPos"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_outSpeed, gensym("outSpeed"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_posX, gensym("posX"), A_DEFFLOAT, A_DEFFLOAT, 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_forceX, gensym("forceX"), A_DEFFLOAT, A_DEFFLOAT, 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_reset, gensym("reset"), 0);
	class_addmethod(pmpd_tilde_class, (t_method)pmpd_tilde_dsp, gensym("dsp"), 0);
}