#include "m_pd.h" #include "math.h" static t_class *liaKD_class; typedef struct _liaKD { t_object x_obj; t_float raideur, viscosite, D2, longueur, distance_old, position1, position2, position_old1, position_old2; t_outlet *force1; t_outlet *force2; t_float Lmin, Lmax; t_symbol *x_sym; // receive } t_liaKD; void liaKD_float(t_liaKD *x, t_floatarg f1) { x->position1 = f1; } void liaKD_bang(t_liaKD *x) { t_float force1, force2, distance; distance = (x->position2 - x->position1); //distance = abs(x->position2 - x->position1); if (distance<0) distance = -distance; force1 = x->raideur*(distance-(x->longueur)) + x->viscosite*(distance - x->distance_old) ; x->distance_old = distance; if (distance > x->Lmax) force1=0; if (distance < x->Lmin) force1=0; if (distance != 0) { force1 = force1 * (x->position2 - x->position1) / distance; } force2 = -force1 + (x->position_old2 - x->position2)*x->D2; force1 += (x->position_old1 - x->position1)*x->D2; // masse damping outlet_float(x->force1, force1); outlet_float(x->force2, force2); x->position_old1 = x->position1; x->position_old2 = x->position2; } void liaKD_reset(t_liaKD *x) { x->position1 = 0; x->position2 = 0; x->position_old1 = 0; x->position_old2 = 0; x->distance_old = x->longueur; } void liaKD_resetF(t_liaKD *x) { x->position_old1 = x->position1; x->position_old2 = x->position2; x->distance_old = x->longueur; } void liaKD_resetl(t_liaKD *x) { x->longueur = (x->position1 - x->position2); } void liaKD_setL(t_liaKD *x, t_float L) { x->longueur = L; } void liaKD_setK(t_liaKD *x, t_float K) { x->raideur = K; } void liaKD_setD(t_liaKD *x, t_float D) { x->viscosite = D; } void liaKD_setD2(t_liaKD *x, t_float D2) { x->D2 = D2; } void liaKD_Lmin(t_liaKD *x, t_float Lmin) { x->Lmin = Lmin; } void liaKD_Lmax(t_liaKD *x, t_float Lmax) { x->Lmax = Lmax; } static void liaKD_free(t_liaKD *x) { pd_unbind(&x->x_obj.ob_pd, x->x_sym); } void *liaKD_new(t_symbol *s, t_floatarg L, t_floatarg K, t_floatarg D, t_floatarg D2 ) { t_liaKD *x = (t_liaKD *)pd_new(liaKD_class); x->x_sym = s; pd_bind(&x->x_obj.ob_pd, s); floatinlet_new(&x->x_obj, &x->position2); x->force1=outlet_new(&x->x_obj, 0); x->force2=outlet_new(&x->x_obj, 0); x->position1 = 0; x->position2 = 0; x->raideur=K; x->viscosite=D; x->D2=D2; x->Lmin= 0; x->Lmax= 10000; x->longueur=L; return (void *)x; } void lia_setup(void) { liaKD_class = class_new(gensym("lia"), (t_newmethod)liaKD_new, (t_method)liaKD_free, sizeof(t_liaKD), CLASS_DEFAULT, A_DEFSYM, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0); class_addcreator((t_newmethod)liaKD_new, gensym("link"), A_DEFSYM, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0); class_addcreator((t_newmethod)liaKD_new, gensym("pmpd.link"), A_DEFSYM, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0); class_addfloat(liaKD_class, liaKD_float); class_addbang(liaKD_class, liaKD_bang); class_addmethod(liaKD_class, (t_method)liaKD_reset, gensym("reset"), 0); class_addmethod(liaKD_class, (t_method)liaKD_resetl, gensym("resetL"), 0); class_addmethod(liaKD_class, (t_method)liaKD_resetF, gensym("resetF"), 0); class_addmethod(liaKD_class, (t_method)liaKD_setD, gensym("setD"), A_DEFFLOAT, 0); class_addmethod(liaKD_class, (t_method)liaKD_setD2, gensym("setD2"), A_DEFFLOAT, 0); class_addmethod(liaKD_class, (t_method)liaKD_setK, gensym("setK"), A_DEFFLOAT, 0); class_addmethod(liaKD_class, (t_method)liaKD_setL, gensym("setL"), A_DEFFLOAT, 0); class_addmethod(liaKD_class, (t_method)liaKD_Lmin, gensym("setLmin"), A_DEFFLOAT, 0); class_addmethod(liaKD_class, (t_method)liaKD_Lmax, gensym("setLmax"), A_DEFFLOAT, 0); }