#include "m_pd.h" #include "math.h" static t_class *tLink2D_class; typedef struct _tLink2D { t_object x_obj; t_float distance_old, position2Dx1, position2Dy1, position2Dx2, position2Dy2; t_outlet *force1; t_outlet *force2; t_outlet *force3; t_outlet *force4; t_symbol *x_sym; // receive } t_tLink2D; void tLink2D_reset(t_tLink2D *x) { } void tLink2D_resetF(t_tLink2D *x) { } void tLink2D_resetL(t_tLink2D *x) { } void tLink2D_setK(t_tLink2D *x, t_float K) { } void tLink2D_setL(t_tLink2D *x, t_float L) { } void tLink2D_setD(t_tLink2D *x, t_float D) { } void tLink2D_setD2(t_tLink2D *x, t_float D) { } void tLink2D_Lmin(t_tLink2D *x, t_float Lmin) { } void tLink2D_Lmax(t_tLink2D *x, t_float Lmax) { } void tLink2D_position2D(t_tLink2D *x, t_floatarg f1, t_floatarg f2) { x->position2Dx1 = f1; x->position2Dy1 = f2; } void tLink2D_position2D2(t_tLink2D *x, t_floatarg f1, t_floatarg f2) { x->position2Dx2 = f1; x->position2Dy2 = f2; } void tLink2D_bang(t_tLink2D *x) { t_float vitesse, distance, orientation; t_atom force1[2]; distance = sqrt ( pow((x->position2Dx2-x->position2Dx1), 2) + pow((x->position2Dy2-x->position2Dy1), 2) ); vitesse = x->distance_old - distance; SETFLOAT(&(force1[0]), (x->position2Dx2 + x->position2Dx1)/ 2); SETFLOAT(&(force1[1]), (x->position2Dy2 + x->position2Dy1)/ 2); outlet_anything(x->force4, gensym("position2D"), 2, force1); if ((x->position2Dx2-x->position2Dx1) != 0) { orientation = 180/3.14159 * atan((float)(x->position2Dy2 - x->position2Dy1)/(x->position2Dx2 - x->position2Dx1)); if ((x->position2Dx2 - x->position2Dx1)<0) orientation +=180; if (orientation<0) orientation +=360; outlet_float(x->force3, orientation); } else { if ((x->position2Dy2 - x->position2Dy1)<0) outlet_float(x->force3,270); else outlet_float(x->force3,90); } outlet_float(x->force2, vitesse); outlet_float(x->force1, distance); x->distance_old = distance; } static void tLink2D_free(t_tLink2D *x) { pd_unbind(&x->x_obj.ob_pd, x->x_sym); } void *tLink2D_new(t_symbol *s) { t_tLink2D *x = (t_tLink2D *)pd_new(tLink2D_class); x->x_sym = s; pd_bind(&x->x_obj.ob_pd, s); inlet_new(&x->x_obj, &x->x_obj.ob_pd, gensym("position2D"), gensym("position2D2")); x->force1=outlet_new(&x->x_obj, 0); x->force2=outlet_new(&x->x_obj, 0); x->force3=outlet_new(&x->x_obj, 0); x->force4=outlet_new(&x->x_obj, 0); x->distance_old = 0; return (x); } void tLink2D_setup(void) { tLink2D_class = class_new(gensym("tLink2D"), (t_newmethod)tLink2D_new, (t_method)tLink2D_free, sizeof(t_tLink2D), CLASS_DEFAULT, A_DEFSYM, 0); class_addcreator((t_newmethod)tLink2D_new, gensym("tLia2D"), A_DEFSYM, 0); class_addbang(tLink2D_class, tLink2D_bang); class_addmethod(tLink2D_class, (t_method)tLink2D_position2D, gensym("position2D"), A_DEFFLOAT, A_DEFFLOAT, 0); class_addmethod(tLink2D_class, (t_method)tLink2D_position2D2, gensym("position2D2"), A_DEFFLOAT, A_DEFFLOAT, 0); // only for the object not to output erreor when having the same name as the link class_addmethod(tLink2D_class, (t_method)tLink2D_reset, gensym("reset"), 0); class_addmethod(tLink2D_class, (t_method)tLink2D_resetL, gensym("resetL"), 0); class_addmethod(tLink2D_class, (t_method)tLink2D_resetF, gensym("resetF"), 0); class_addmethod(tLink2D_class, (t_method)tLink2D_setD, gensym("setD"), A_DEFFLOAT, 0); class_addmethod(tLink2D_class, (t_method)tLink2D_setD2, gensym("setD2"), A_DEFFLOAT, 0); class_addmethod(tLink2D_class, (t_method)tLink2D_setK, gensym("setK"), A_DEFFLOAT, 0); class_addmethod(tLink2D_class, (t_method)tLink2D_setL, gensym("setL"), A_DEFFLOAT, 0); class_addmethod(tLink2D_class, (t_method)tLink2D_Lmin, gensym("setLmin"), A_DEFFLOAT, 0); class_addmethod(tLink2D_class, (t_method)tLink2D_Lmax, gensym("setLmax"), A_DEFFLOAT, 0); }