diff options
-rwxr-xr-x | sc4pd/make-files.txt | 2 | ||||
-rw-r--r-- | sc4pd/pd/lag.pd | 17 | ||||
-rw-r--r-- | sc4pd/source/Decay2.cpp | 1 | ||||
-rw-r--r-- | sc4pd/source/Lag.cpp | 124 | ||||
-rw-r--r-- | sc4pd/source/main.cpp | 4 | ||||
-rw-r--r-- | sc4pd/source/sc4pd.hpp | 4 |
6 files changed, 147 insertions, 5 deletions
diff --git a/sc4pd/make-files.txt b/sc4pd/make-files.txt index 5a2aaf7..922e05c 100755 --- a/sc4pd/make-files.txt +++ b/sc4pd/make-files.txt @@ -9,4 +9,4 @@ SRCS= \ Logistic.cpp Latoocarfian.cpp LinCong.cpp amclip.cpp scaleneg.cpp \ excess.cpp hypot.cpp ring1.cpp ring2.cpp ring3.cpp ring4.cpp \ difsqr.cpp sumsqr.cpp sqrdif.cpp sqrsum.cpp absdif.cpp LFSaw.cpp \ - LFPulse.cpp Impulse.cpp Integrator.cpp Decay.cpp Decay2.cpp
\ No newline at end of file + LFPulse.cpp Impulse.cpp Integrator.cpp Decay.cpp Decay2.cpp Lag.cpp
\ No newline at end of file diff --git a/sc4pd/pd/lag.pd b/sc4pd/pd/lag.pd new file mode 100644 index 0000000..206a07b --- /dev/null +++ b/sc4pd/pd/lag.pd @@ -0,0 +1,17 @@ +#N canvas 0 0 450 300 10; +#X obj 159 205 dac~; +#X obj 239 198 print~; +#X obj 244 171 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X obj 257 82 hsl 128 15 1e-04 1 1 0 empty empty empty -2 -6 0 8 -262144 +-1 -1 0 0; +#X msg 254 102 lagTime \$1; +#X obj 155 61 WhiteNoise~; +#X obj 156 130 Lag~ 0.0004; +#X connect 2 0 1 0; +#X connect 3 0 4 0; +#X connect 4 0 6 0; +#X connect 5 0 6 0; +#X connect 6 0 0 0; +#X connect 6 0 0 1; +#X connect 6 0 1 0; diff --git a/sc4pd/source/Decay2.cpp b/sc4pd/source/Decay2.cpp index 557f057..001eb31 100644 --- a/sc4pd/source/Decay2.cpp +++ b/sc4pd/source/Decay2.cpp @@ -146,6 +146,7 @@ void Decay2_ar::m_dsp(int n, t_sample *const *in, t_sample *const *out) (m_decayTime * Samplerate())); m_b1b = m_attackTime == 0.f ? 0.f : exp(log001 / (m_attackTime * Samplerate())); + changed = false; } /* todo: does it make sense to implement a message-based Decay2? diff --git a/sc4pd/source/Lag.cpp b/sc4pd/source/Lag.cpp new file mode 100644 index 0000000..81482a8 --- /dev/null +++ b/sc4pd/source/Lag.cpp @@ -0,0 +1,124 @@ +/* sc4pd + Lag~, Lag + + Copyright (c) 2004 Tim Blechmann. + + This code is derived from: + SuperCollider real time audio synthesis system + Copyright (c) 2002 James McCartney. All rights reserved. + http://www.audiosynth.com + + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + Based on: + PureData by Miller Puckette and others. + http://www.crca.ucsd.edu/~msp/software.html + FLEXT by Thomas Grill + http://www.parasitaere-kapazitaeten.net/ext + SuperCollider by James McCartney + http://www.audiosynth.com + + Coded while listening to: VA: Live from the Vision Festival + +*/ + +#include "sc4pd.hpp" + +/* ------------------------ Lag~ -----------------------------*/ + +class Lag_ar + :public flext_dsp +{ + FLEXT_HEADER(Lag_ar,flext_dsp); + +public: + Lag_ar(int argc,t_atom * argv); + +protected: + virtual void m_signal(int n, t_sample *const *in, t_sample *const *out); + virtual void m_dsp(int n, t_sample *const *in, t_sample *const *out); + void m_set(float f); + +private: + FLEXT_CALLBACK_F(m_set); + float m_b1, n_b1; + float m_y1; + float m_lag; + bool changed; +}; + +FLEXT_LIB_DSP_V("Lag~",Lag_ar); + +Lag_ar::Lag_ar(int argc,t_atom * argv) +{ + FLEXT_ADDMETHOD_(0,"lagTime",m_set); + + AtomList Args(argc,argv); + + m_lag = sc_getfloatarg(Args,0); + + AddOutSignal(); + + m_y1 = 0.f; +} + +void Lag_ar::m_dsp(int n, t_sample *const *in, + t_sample *const *out) +{ + changed = false; + m_b1 = m_lag == 0.f ? 0.f : exp(log001 / (m_lag * Samplerate())); +} + +void Lag_ar::m_signal(int n, t_sample *const *in, + t_sample *const *out) +{ + t_sample *nout = *out; + t_sample *nin = *in; + + float y1 = m_y1; + float b1 = m_b1; + + if (changed) + { + float b1_slope = CALCSLOPE(m_b1, n_b1); + m_b1 = n_b1; + for (int i = 0; i!= n;++i) + { + float y0 = ZXP(nin); + ZXP(nout) = y1 = y0 + b1 * (y1 - y0); + b1 += b1_slope; + } + changed = false; + } + else + { + for (int i = 0; i!= n;++i) + { + float y0 = ZXP(nin); + ZXP(nout) = y1 = y0 + b1 * (y1 - y0); + } + } + m_y1 = zapgremlins(y1); +} + +void Lag_ar::m_set(float f) +{ + m_lag = f; + n_b1 = m_lag == 0.f ? 0.f : exp(log001 / (m_lag * Samplerate())); + changed = true; +} + +/* todo: does a control rate Lag make sense? */ diff --git a/sc4pd/source/main.cpp b/sc4pd/source/main.cpp index 1f76f4c..681c165 100644 --- a/sc4pd/source/main.cpp +++ b/sc4pd/source/main.cpp @@ -58,7 +58,7 @@ void sc4pd_library_setup() " ring2(~), ring3(~), ring4(~), difsqr(~), sumsqr(~), " "sqrdif(~),\n" " sqrsum(~), absdif(~), LFSaw(~), LFPulse(~), Impulse(~),\n" - " Integrator(~), Decay~, Decay2~\n" + " Integrator(~), Decay~, Decay2~, Lag~\n" ); //initialize objects @@ -196,6 +196,8 @@ void sc4pd_library_setup() FLEXT_DSP_SETUP(Decay_ar); FLEXT_DSP_SETUP(Decay2_ar); + + FLEXT_DSP_SETUP(Lag_ar); } FLEXT_LIB_SETUP(sc4pd,sc4pd_library_setup); diff --git a/sc4pd/source/sc4pd.hpp b/sc4pd/source/sc4pd.hpp index 214b80c..d26e09e 100644 --- a/sc4pd/source/sc4pd.hpp +++ b/sc4pd/source/sc4pd.hpp @@ -48,9 +48,7 @@ // calculate a slope for control rate interpolation to audio rate. //#define CALCSLOPE(next,prev) ((next - prev) * unit->mRate->mSlopeFactor) #undef CALCSLOPE -#define CALCSLOPE(next,prev) ((next - prev) * 1/Blocksize()) - - +#define CALCSLOPE(next,prev) ((next - prev) * 1/ Blocksize()) /* to make sure the behaviour is consistent: */ |