From d0ae3caca5828675335d3b19ab5dd987e7369b23 Mon Sep 17 00:00:00 2001 From: Tim Blechmann Date: Wed, 14 Jul 2004 16:21:44 +0000 Subject: This commit was generated by cvs2svn to compensate for changes in r1857, which included commits to RCS files with non-trunk default branches. svn path=/trunk/externals/tb/; revision=1858 --- sc4pd/headers/app/SCGeom.h | 90 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 90 insertions(+) create mode 100644 sc4pd/headers/app/SCGeom.h (limited to 'sc4pd/headers/app/SCGeom.h') diff --git a/sc4pd/headers/app/SCGeom.h b/sc4pd/headers/app/SCGeom.h new file mode 100644 index 0000000..04904a4 --- /dev/null +++ b/sc4pd/headers/app/SCGeom.h @@ -0,0 +1,90 @@ +/* + SuperCollider real time audio synthesis system + Copyright (c) 2002 James McCartney. All rights reserved. + http://www.audiosynth.com + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +#import +#include "SC_BoundsMacros.h" + +struct SCColor { + float red, green, blue, alpha; +}; +typedef struct SCColor SCColor; + +inline SCColor SCMakeColor(float red, float green, float blue, float alpha) +{ + SCColor sccolor; + sccolor.red = red; + sccolor.green = green; + sccolor.blue = blue; + sccolor.alpha = alpha; + return sccolor; +} + +struct SCPoint { + float x, y; +}; + +inline SCPoint SCMakePoint(float x, float y) +{ + SCPoint p; + p.x = x; + p.y = y; + return p; +} + +struct SCRect { + float x, y, width, height; +}; + +inline SCRect SCRectUnion(SCRect a, SCRect b) +{ + if (a.height <= 0. && a.width <= 0.) return b; + if (b.height <= 0. && b.width <= 0.) return a; + + SCRect u; + u.x = sc_min(a.x, b.x); + u.y = sc_min(a.y, b.y); + u.width = sc_max(a.x + a.width, b.x + b.width) - u.x; + u.height = sc_max(a.y + a.height, b.y + b.height) - u.y; + return u; +} + +inline bool SCRectsDoIntersect(SCRect a, SCRect b) +{ + if (a.x + a.width < b.x) return false; + if (a.y + a.height < b.y) return false; + if (a.x > b.x + b.width) return false; + if (a.y > b.y + b.height) return false; + return true; +} + +inline SCRect SCMakeRect(float x, float y, float width, float height) +{ + SCRect r; + r.x = x; r.y = y; r.width = width; r.height = height; + return r; +} + +inline bool SCPointInRect(SCPoint p, SCRect r) +{ + return + p.x >= r.x && p.x <= r.x + r.width + && p.y >= r.y && p.y <= r.y + r.height; + +} -- cgit v1.2.1