// // // chaos~ // Copyright (C) 2004 Tim Blechmann // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; see the file COPYING. If not, write to // the Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. #include "map_base.hpp" #include // sine map: x[n+1] = sin(pi * x) // 0 <= x[n] <= 1 // taken from Willi-Hans Steeb: Chaos and Fractals class sine_map: public map_base<1> { public: sine_map() { CHAOS_SYS_INIT(x,0,0); } ~sine_map() { } void m_step() { m_data[0] = sin (M_PI * m_data[0]); } CHAOS_SYSVAR_FUNCS_PRED(x, 0, m_pred); bool m_pred(t_float f) { return (f >= 0) && (f <= 1); } }; #define SINE_MAP_CALLBACKS \ MAP_CALLBACKS \ CHAOS_SYS_CALLBACKS(x); #define SINE_MAP_ATTRIBUTES \ MAP_ATTRIBUTES \ CHAOS_SYS_ATTRIBUTE(x);