/* SuperCollider real time audio synthesis system Copyright (c) 2002 James McCartney. All rights reserved. http://www.audiosynth.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* AdvancingAllocPool implements a simple advancing pointer allocation scheme. There is no Free(). All objects in the pool are freed at once with FreeAll(). Thus it is very fast. */ #ifndef _AdvancingAllocPool_ #define _AdvancingAllocPool_ #include #include class AllocPool; struct AdvancingAllocPoolChunk; typedef int int32; inline void FailNil(void *ptr) { if (!ptr) throw std::runtime_error("alloc failed"); } struct AdvancingAllocPoolChunkHdr { AdvancingAllocPoolChunk *mNext; size_t mSize; int32 mPad1, mPad2; }; struct AdvancingAllocPoolChunk { AdvancingAllocPoolChunk *mNext; size_t mSize; int32 mPad1, mPad2; char mSpace[16]; }; class AdvancingAllocPool { public: AdvancingAllocPool(); ~AdvancingAllocPool() { FreeAll(); } void Init(AllocPool *inAllocPool, size_t initSize, size_t growSize, size_t tooBigSize); void *Alloc(size_t inBytes); void FreeAll(); bool SanityCheck(); private: void AddChunk(size_t inSize); AllocPool* mAllocPool; size_t mInitSize; size_t mGrowSize; size_t mCurSize; size_t mTooBig; AdvancingAllocPoolChunk *mChunks; AdvancingAllocPoolChunk *mFatties; }; #endif