/* SuperCollider real time audio synthesis system Copyright (c) 2002 James McCartney. All rights reserved. http://www.audiosynth.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #define NUMPRIMES 6542 long nthPrime(int n); long findPrime(int n); long prevPrime(int n); long nextPrime(int n); inline double linlin(double x, double a, double b, double c, double d) { if (x <= a) return c; if (x >= b) return d; return (x-a)/(b-a) * (d-c) + c; } inline double explin(double x, double a, double b, double c, double d) { if (x <= a) return c; if (x >= b) return d; return (log(x/a)) / (log(b/a)) * (d-c) + c; } inline double expexp(double x, double a, double b, double c, double d) { if (x <= a) return c; if (x >= b) return d; return pow(d/c, log(x/a)) / (log(b/a)) * c; } inline double linexp(double x, double a, double b, double c, double d) { if (x <= a) return c; if (x >= b) return d; return pow(d/c, (x-a)/(b-a)) * c; }