/* SuperCollider real time audio synthesis system Copyright (c) 2002 James McCartney. All rights reserved. http://www.audiosynth.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _PYROBJPROTO_H_ #define _PYROBJPROTO_H_ #include "PyrObject.h" void initSymbols(); void initClasses(); void buildClassTree(); void freePyrSlot(PyrSlot *slot); void freePyrObject(PyrObject* obj); bool objAddIndexedSlot(PyrObject *obj, PyrSlot *slot); bool objAddIndexedSymbol(PyrSymbolArray *obj, PyrSymbol *symbol); bool objAddIndexedObject(PyrObject *obj, PyrObject *obj2); void CallStackSanity(struct VMGlobals *g, char* tagstr); bool FrameSanity(struct PyrFrame *frame, char* tagstr); void dumpBadObject(PyrObject *obj); void initRawRegistry(); #endif