/* SuperCollider real time audio synthesis system Copyright (c) 2002 James McCartney. All rights reserved. http://www.audiosynth.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _SC_Msg_ #define _SC_Msg_ #include #include #include #include "sc_msg_iter.h" class SC_Msg; enum { // Handler IDs kUnknownAction = 0, kRealTimeAction = 1, kNonRealTimeAction = 2, kEitherTimeAction = 3 }; typedef void (*ReplyFunc)(struct ReplyAddress *inReplyAddr, char* inBuf, int inSize); struct ReplyAddress { struct sockaddr_in mSockAddr; int mSockAddrLen; int mSocket; ReplyFunc mReplyFunc; }; inline void SendReply(ReplyAddress *inReplyAddr, char* inBuf, int inSize) { (inReplyAddr->mReplyFunc)(inReplyAddr, inBuf, inSize); } void DumpReplyAddress(ReplyAddress *inReplyAddress); int32 Hash(ReplyAddress *inReplyAddress); struct OSC_Packet { char *mData; int32 mSize; bool mIsBundle; ReplyAddress mReplyAddr; }; void FreeOSCPacket(OSC_Packet *inPacket); #endif