/* SuperCollider real time audio synthesis system Copyright (c) 2002 James McCartney. All rights reserved. http://www.audiosynth.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _SC_DemandUnit_ #define _SC_DemandUnit_ #include "SC_Unit.h" #include "SC_Wire.h" // demand rate unit support. inline bool IsDemandInput(Unit* unit, int index) { Unit* fromUnit = unit->mInput[index]->mFromUnit; return fromUnit && fromUnit->mCalcRate == calc_DemandRate; } inline float DemandInput(Unit* unit, int index) { Unit* fromUnit = unit->mInput[index]->mFromUnit; if (fromUnit && fromUnit->mCalcRate == calc_DemandRate) (fromUnit->mCalcFunc)(fromUnit, 1); return IN0(index); } inline void ResetInput(Unit* unit, int index) { Unit* fromUnit = unit->mInput[index]->mFromUnit; if (fromUnit && fromUnit->mCalcRate == calc_DemandRate) (fromUnit->mCalcFunc)(fromUnit, 0); } #define ISDEMANDINPUT(index) IsDemandInput(unit, (index)) #define DEMANDINPUT(index) DemandInput(unit, (index)) #define RESETINPUT(index) ResetInput(unit, (index)) #endif