/* SuperCollider real time audio synthesis system Copyright (c) 2002 James McCartney. All rights reserved. http://www.audiosynth.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _Rate_ #define _Rate_ enum { calc_ScalarRate, calc_BufRate, calc_FullRate, calc_DemandRate }; struct Rate { double mSampleRate; // samples per second double mSampleDur; // seconds per sample double mBufDuration; // seconds per buffer double mBufRate; // buffers per second double mSlopeFactor; // 1. / NumSamples double mRadiansPerSample; // 2pi / SampleRate int mBufLength; // length of the buffer // second order filter loops are often unrolled by 3 int mFilterLoops, mFilterRemain; double mFilterSlope; }; typedef struct Rate Rate; #endif