/* SuperCollider real time audio synthesis system Copyright (c) 2002 James McCartney. All rights reserved. http://www.audiosynth.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _SC_HiddenWorld_ #define _SC_HiddenWorld_ #include "SC_Types.h" #include "SC_Sem.h" #include "SC_Rate.h" #include "SC_SndBuf.h" #include "SC_RGen.h" #include "HashTable.h" #include "SC_World.h" #include "SC_Reply.h" #include "MsgFifo.h" extern HashTable *gUnitDefLib; struct TriggerMsg { World *mWorld; int32 mNodeID; int32 mTriggerID; float mValue; void Perform(); }; struct NodeEndMsg { World *mWorld; int32 mNodeID; int32 mGroupID; int32 mPrevNodeID; int32 mNextNodeID; int32 mIsGroup; int32 mHeadID; int32 mTailID; int32 mState; void Perform(); }; struct DeleteGraphDefMsg { struct GraphDef* mDef; void Perform(); }; typedef MsgFifoNoFree TriggersFifo; typedef MsgFifoNoFree NodeEndsFifo; typedef MsgFifoNoFree DeleteGraphDefsFifo; struct HiddenWorld { class AllocPool *mAllocPool; IntHashTable *mNodeLib; HashTable *mGraphDefLib; uint32 mNumUsers, mMaxUsers; ReplyAddress *mUsers; class SC_AudioDriver *mAudioDriver; char mPassword[32]; uint32 mMaxWireBufs; float *mWireBufSpace; TriggersFifo mTriggers; NodeEndsFifo mNodeEnds; DeleteGraphDefsFifo mDeleteGraphDefs; SC_Semaphore* mQuitProgram; SNDFILE *mNRTInputFile; SNDFILE *mNRTOutputFile; FILE *mNRTCmdFile; int32 mHiddenID; int32 mRecentID; #ifdef SC_DARWIN const char* mInputStreamsEnabled; const char* mOutputStreamsEnabled; #endif }; typedef struct HiddenWorld HiddenWorld; inline SC_AudioDriver *AudioDriver(World *inWorld) { return inWorld->hw->mAudioDriver; } #endif