/* sc4pd sc+~ Copyright (c) 2004 Tim Blechmann. This code is derived from: SuperCollider real time audio synthesis system Copyright (c) 2002 James McCartney. All rights reserved. http://www.audiosynth.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Based on: PureData by Miller Puckette and others. http://www.crca.ucsd.edu/~msp/software.html FLEXT by Thomas Grill http://www.parasitaere-kapazitaeten.net/ext SuperCollider by James McCartney http://www.audiosynth.com Coded while listening to: Phil Minton & Veryan Weston: Ways Past */ #include "sc4pd.hpp" /* ------------------------ sc+~ -------------------------------*/ class scadd_ar: public sc4pd_dsp { FLEXT_HEADER(scadd_ar,sc4pd_dsp); public: scadd_ar(int argc, t_atom *argv); protected: virtual void m_signal(int n, t_sample *const *in, t_sample *const *out); void m_set(float f) { m_nextsummand = f; changed = true; } float m_nextsummand, m_summand; bool changed; private: FLEXT_CALLBACK_1(m_set,float); }; FLEXT_LIB_DSP_V("sc+~",scadd_ar); scadd_ar::scadd_ar(int argc, t_atom *argv) { FLEXT_ADDMETHOD(1,m_set); //parse arguments AtomList Args(argc,argv); m_summand = sc_getfloatarg(Args,0); AddInSignal("signal"); AddInFloat("scalar"); AddOutSignal(); changed = false; } void scadd_ar::m_signal(int n, t_sample *const *in, t_sample *const *out) { t_sample *nin = *in; t_sample *nout = *out; if (changed) { float xb = m_nextsummand; float slope = CALCSLOPE(xb, m_summand); for (int i = 0; i!=n; ++i) { ZXP(nout) = ZXP(nin) + xb; xb += slope; } m_summand = xb; changed = false; } else { float xb = m_summand; for (int i = 0; i!=n; ++i) { ZXP(nout) = ZXP(nin) + xb; } } }