1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
|
//
//
// chaos~
// Copyright (C) 2004 Tim Blechmann
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; see the file COPYING. If not, write to
// the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
#include "chaos_base.hpp"
template <class system> class chaos_msg
: public flext_base
{
FLEXT_HEADER(chaos_msg, flext_base);
public:
/* local data for system, output and interpolation */
system * m_system; /* the system */
void m_bang()
{
m_system->m_perform();
int outlets = m_system->get_num_eq();
while (outlets--)
{
ToOutFloat(outlets, m_system->get_data(outlets));
}
}
FLEXT_CALLBACK(m_bang);
};
/* create constructor / destructor */
#define CHAOS_MSG_INIT(SYSTEM, ATTRIBUTES) \
FLEXT_HEADER(SYSTEM##_msg, chaos_msg<SYSTEM>) \
\
SYSTEM##_msg(int argc, t_atom* argv ) \
{ \
m_system = new SYSTEM; \
\
int size = m_system->get_num_eq(); \
\
for (int i = 0; i != size; ++i) \
AddOutFloat(); \
\
ATTRIBUTES; \
FLEXT_ADDBANG(0, m_bang); \
} \
\
~SYSTEM##_msg() \
{ \
delete m_system; \
}
|