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/* sc4pd
public class for several delay objects
Copyright (c) 2004 Tim Blechmann.
This code is derived from:
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Based on:
PureData by Miller Puckette and others.
http://www.crca.ucsd.edu/~msp/software.html
FLEXT by Thomas Grill
http://www.parasitaere-kapazitaeten.net/ext
SuperCollider by James McCartney
http://www.audiosynth.com
Coded while listening to:
*/
#include "sc4pd.hpp"
class DelayUnit_ar
: public sc4pd_dsp
{
FLEXT_HEADER(DelayUnit_ar,sc4pd_dsp);
public:
/* functions */
void DelayUnit_AllocDelayLine();
void DelayUnit_Reset();
float CalcDelay(float delaytime);
void DelayUnit_Dtor();
/* data */
float *m_dlybuf;
float m_dsamp, m_fdelaylen;
float m_delaytime, m_maxdelaytime;
long m_iwrphase, m_idelaylen, m_mask;
long m_numoutput;
};
/* todo: a delay for control messages? */
class FeedbackDelay_ar : public DelayUnit_ar
{
FLEXT_HEADER(FeedbackDelay_ar,DelayUnit_ar);
float m_feedbk, m_decaytime;
void FeedbackDelay_Reset();
};
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