#N canvas 455 76 573 366 10; #X obj 241 236 print DESTROYED; #X text 225 139 <- Create and destroy this external. It will send a bang to [receive test] everythime it is destroyed.; #X obj 241 203 receive test; #X obj 84 82 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X obj 84 142 destroysend test; #X obj 84 303 destroysend; #X text 170 300 <- If it is created without an argument \, you can set the target through the right inlet.; #X connect 2 0 0 0; #X connect 3 0 4 0;