#ifndef __GG_breakpoints_H__ #define __GG_breakpoints_H__ #include "g_canvas.h" typedef struct _wbreakpoints { t_glist* glist; int width; int height; int numdoodles; int grabbed; /* for moving points */ int shift; /* move 100th */ float pointerx; float pointery; t_clock* numclock; } t_wbreakpoints; typedef struct _breakpoints { t_object x_obj; t_float x_val; int x_state; int last_state; int sustain_state; int envchanged; t_float* finalvalues; t_float* duration; t_float totaldur; t_int args; /* get rid of that */ t_int resizing; t_int resizeable; t_int borderwidth; t_symbol* r_sym; //receive symbol t_symbol* s_sym; //send symbol t_symbol* d_sym; //dump symbol t_symbol* c_sym; //change symbol t_float min; t_float max; t_clock* x_clock; t_float x_freeze; t_float x_f; /* place to hold inlet's value if it's set by message */ int state; t_outlet* out2; t_outlet* out3; /* widget parameters */ t_wbreakpoints w; } t_breakpoints; t_widgetbehavior breakpoints_widgetbehavior; static void breakpoints_drawme(t_breakpoints *x, t_glist *glist, int firsttime); static int breakpoints_set_values(t_breakpoints * x); static void breakpoints_resize(t_breakpoints* x,int ns); #endif