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Diffstat (limited to 'unittests/vbap-unittest.pd')
-rw-r--r-- | unittests/vbap-unittest.pd | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/unittests/vbap-unittest.pd b/unittests/vbap-unittest.pd new file mode 100644 index 0000000..06391a4 --- /dev/null +++ b/unittests/vbap-unittest.pd @@ -0,0 +1,140 @@ +#N canvas 225 22 809 680 10; +#X text 21 122 In two dimensions \, only specify the azimuth. (for +example "define_loudspeakers 2 -45 45 0 180"; +#X text 417 17 VBAP and define_loudspeakers; +#X text 22 166 2 For vbap \, give azimuth and elevation for the desired +location. Bang the first inlet and vbap will output gain-factors for +each speaker and the actual location produced. This can be different +from the desired one depending where your speakers are.; +#X text 418 46 loudspeaker position definition can also be sent directly +to a vbap object. This changes the setup information only in a single +vbap object.; +#X text 419 94 For an example of how to use vbap with [matrix~] from +zexy-library \, see vbap-demo.pd.; +#X text 21 22 1 Use the define_loudspeakers object or message to list +the speaker positions. The example here defines loudspeakers in three +dimensions (the first parameter). For each speaker \, define its azimuth +and elevation. Here we have speakers front left and right with no elevation +(-45 0 45 0) and front and back with 45 degrees of elevation (0 45 +180 45). Send the data to vbap.; +#N canvas 283 22 628 620 simple 0; +#X floatatom 159 198 5 0 0 2 - - -; +#X floatatom 112 425 10 0 0 0 - - -; +#X floatatom 181 425 10 0 0 0 - - -; +#X floatatom 209 349 0 0 0 3 actual_azimuth - -; +#X floatatom 221 315 0 0 0 3 actual_elevation - -; +#X floatatom 231 294 7 0 0 1 actual_spreading - -; +#X obj 162 182 hsl 100 13 -180 180 0 1 empty empty azimuth 10 7 0 10 +-262144 -1 -1 1500 1; +#X floatatom 237 237 5 0 0 2 - - -; +#X obj 240 220 hsl 100 13 0 100 0 1 empty empty spread 10 7 0 10 -262144 +-1 -1 700 1; +#X text 130 134 to output updated values; +#X obj 112 155 metro 100; +#X obj 112 133 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 +1; +#X text 197 200 (ignore elevation in 2D \, that's for 3D); +#X obj 63 524 *~; +#X obj 92 525 *~; +#X msg 454 145 dsp 1; +#X obj 454 169 send pd; +#X floatatom 250 425 10 0 0 0 - - -; +#X floatatom 319 425 10 0 0 0 - - -; +#X obj 123 524 *~; +#X obj 152 525 *~; +#X msg 17 48 define_loudspeakers 2 -135 -45 0 45 135; +#X text 263 37 Define 2D speaker arrangement with speakers at -135 +\, -45 \, 0 \, 45 and 135 degree positions (0 degrees is the center +front). This is a classic 5.1 setup.; +#X floatatom 389 425 10 0 0 0 - - -; +#X obj 72 558 dac~ 1 2 3 4 5; +#X obj 182 525 *~; +#X obj 112 267 vbap 0 0 30; +#X obj 112 376 route 0 1 2 3 4; +#X obj 13 396 *~ 0.2; +#X obj 13 374 noise~; +#X connect 1 0 13 1; +#X connect 2 0 14 1; +#X connect 6 0 0 0; +#X connect 8 0 7 0; +#X connect 10 0 26 0; +#X connect 11 0 10 0; +#X connect 13 0 24 0; +#X connect 14 0 24 1; +#X connect 15 0 16 0; +#X connect 17 0 19 1; +#X connect 18 0 20 1; +#X connect 19 0 24 2; +#X connect 20 0 24 3; +#X connect 21 0 26 0; +#X connect 23 0 25 1; +#X connect 25 0 24 4; +#X connect 26 0 27 0; +#X connect 27 0 1 0; +#X connect 27 1 2 0; +#X connect 27 2 17 0; +#X connect 27 3 18 0; +#X connect 27 4 23 0; +#X connect 28 0 13 0; +#X connect 28 0 14 0; +#X connect 28 0 19 0; +#X connect 28 0 20 0; +#X connect 28 0 25 0; +#X connect 29 0 28 0; +#X restore 421 139 pd simple 5.1 example; +#X obj 421 277 vbap/vbap 90 0 30; +#X obj 100 371 unit-test-frame; +#X msg 100 342 vbap; +#X floatatom 454 342 5 0 0 0 - - -; +#X floatatom 487 322 5 0 0 0 - - -; +#X floatatom 520 300 5 0 0 0 - - -; +#X text 22 244 The spread-parameter can be used to prevent a situation +where sound is coming from one speaker only \, which would make speaker +positions "visible". The range is 0 to 100; +#X text 496 344 azimuth; +#X text 524 324 elevation; +#X text 556 300 spread; +#X obj 100 315 loadbang; +#N canvas 0 22 504 332 define-loudspeakers 0; +#X msg 51 87 define_loudspeakers 2 -135 -45 0 45 135; +#X msg 106 121 define_loudspeakers 3 -45 0 45 0 0 45 180 45; +#X obj 51 21 inlet; +#X obj 51 284 outlet; +#X obj 188 283 outlet; +#X obj 106 148 t b a; +#X obj 51 112 t b a; +#X obj 51 53 t b b b b; +#X obj 161 199 t b a; +#X obj 208 245 t b a; +#X msg 161 172 define_loudspeakers 3 -30 0 30 0 0 45 180 45; +#X msg 207 217 define_loudspeakers 3 -45 0 45 0 0 30 180 30; +#X connect 0 0 6 0; +#X connect 1 0 5 0; +#X connect 2 0 7 0; +#X connect 5 0 3 0; +#X connect 5 1 4 0; +#X connect 6 0 3 0; +#X connect 6 1 4 0; +#X connect 7 0 0 0; +#X connect 7 1 1 0; +#X connect 7 2 10 0; +#X connect 7 3 11 0; +#X connect 8 0 3 0; +#X connect 8 1 4 0; +#X connect 9 0 3 0; +#X connect 9 1 4 0; +#X connect 10 0 8 0; +#X connect 11 0 9 0; +#X restore 421 237 pd define-loudspeakers; +#X obj 421 208 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 +-1 -1; +#X connect 7 0 8 1; +#X connect 7 1 10 0; +#X connect 7 2 11 0; +#X connect 7 3 12 0; +#X connect 8 3 19 0; +#X connect 9 0 8 0; +#X connect 17 0 9 0; +#X connect 18 0 7 0; +#X connect 18 1 7 0; +#X connect 19 0 18 0; |