From 6ed61905337950f13f18df21e4c46f226f31f7c4 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Sun, 21 Nov 2010 05:21:42 +0000 Subject: improved description using text from ITP and format the emacs mode's formatting svn path=/trunk/externals/vbap/; revision=14456 --- debian/control | 52 +++++++++++++++++++++++++++------------------------- 1 file changed, 27 insertions(+), 25 deletions(-) diff --git a/debian/control b/debian/control index 2a2e061..31995ea 100644 --- a/debian/control +++ b/debian/control @@ -17,29 +17,31 @@ Depends: ${shlibs:Depends}, Recommends: pd-cyclone, pd-import Description: Pd library for Vector Base Amplitude Panning spatialization - This is a library for Pure Data for sound spatialization using the - vector base amplitude panning (VBAP) method. VBAP is an amplitude - panning method to position virtual sources in arbitrary 2-D or 3-D - loudspeaker setups. In amplitude panning the same sound signal is - applied to a number of loudspeakers with appropriate non-zero - amplitudes. With 2-D setups VBAP is a reformulation of the existing - pair-wise panning method. However, differing from earlier solutions - it can be generalized for 3-D loudspeaker setups as a triplet-wise - panning method. A sound signal is then applied to one, two, or three - loudspeakers simultaneously. VBAP has certain advantages compared to - earlier virtual source positioning methods in arbitrary - layouts. Previous methods either used all loudspeakers to produce - virtual sources, which results in some artefacts, or they used - loudspeaker triplets with a non-generalizable 2-D user interface. + This a library for Pure Data that provides objects for realtime Vector Base + Amplitude Panning. Vector Base Amplitude Panning (VBAP) is a method for + positioning virtual sources to arbitrary directions using a setup of multiple + loudspeakers. In VBAP the number of loudspeakers can be arbitrary, and they + can be positioned in an arbitrary 2-D or 3-D setups. VBAP produces virtual + sources that are as sharp as is possible with current loudspeaker + configuration and amplitude panning methods, since it uses at one time the + minimum number of loudspeakers needed, one, two, or three. + . + With 2-D setups VBAP is a reformulation of the existing pair-wise panning + method. Different from other panning algorithms, VBAP can be generalized for + 3-D loudspeaker setups as a triplet-wise panning method. A sound signal is + then applied to one, two, or three loudspeakers simultaneously. VBAP has + certain advantages compared to earlier virtual source positioning methods in + arbitrary layouts. Previous methods either used all loudspeakers to produce + virtual sources, which results in some artefacts, or they used loudspeaker + triplets with a non-generalizable 2-D user interface. . - The directional qualities of virtual sources generated with VBAP can - be stated as follows. Directional coordinates used for this purpose - are the angle between a position vector and the median plane (θcc), - and the angle between a projection of a position vector to the median - plane and frontal direction (Φcc). The perceived θcc direction of a - virtual source coincides well with the VBAP panning direction when a - loudspeaker set is near the median plane. When the loudspeaker set is - moved towards a side of a listener, the perceived θcc direction is - biased towards the median plane. The perceived Φcc direction of an - amplitude-panned virtual source is individual and cannot be predicted - with any panning law. + The directional qualities of virtual sources generated with VBAP can be + stated as follows. Directional coordinates used for this purpose are the + angle between a position vector and the median plane (θcc), and the angle + between a projection of a position vector to the median plane and frontal + direction (Φcc). The perceived θcc direction of a virtual source coincides + well with the VBAP panning direction when a loudspeaker set is near the + median plane. When the loudspeaker set is moved towards a side of a listener, + the perceived θcc direction is biased towards the median plane. The perceived + Φcc direction of an amplitude-panned virtual source is individual and cannot + be predicted with any panning law. -- cgit v1.2.1