/* define_loudspeakers.c 1.00b1----> x-max4.2 written by Ville Pulkki 1999-2003 Helsinki University of Technology and Unversity of California at Berkeley See copyright in file with name LICENSE.txt */ #include "vbap.h" static t_class *def_ls_class; /* so max can identify your object */ static void def_ls_bang(t_def_ls *x); //static void def_ls_int(t_def_ls *x, long n); static void def_ls_read_directions(t_def_ls *x, t_symbol *s, int ac, Atom *av); static void def_ls_read_triplets(t_def_ls *x, t_symbol *s, int ac, Atom *av); static void *def_ls_new(t_symbol *s, int ac, Atom *av); //static void def_ls(float g[3], long ls[3], t_def_ls *x); static void ls_angles_to_cart(t_ls *ls); static void choose_ls_triplets(t_def_ls *x); static int any_ls_inside_triplet(int a, int b, int c,t_ls lss[MAX_LS_AMOUNT],int ls_amount); static void add_ldsp_triplet(int i, int j, int k, t_def_ls *x); static t_float vec_angle(t_ls v1, t_ls v2); static t_float vec_length(t_ls v1); static t_float vec_prod(t_ls v1, t_ls v2); static t_float vec_prod(t_ls v1, t_ls v2); static t_float vol_p_side_lgth(int i, int j,int k, t_ls lss[MAX_LS_AMOUNT] ); static void ls_cross_prod(t_ls v1,t_ls v2, t_ls *res); static int lines_intersect(int i,int j,int k,int l,t_ls lss[MAX_LS_AMOUNT]); static void calculate_3x3_matrixes(t_def_ls *x); static void choose_ls_tuplets(t_def_ls *x); static int calc_2D_inv_tmatrix(t_float azi1,t_float azi2, t_float inv_mat[4],t_float mat[4]); static void sort_2D_lss(t_ls lss[MAX_LS_AMOUNT], int sorted_lss[MAX_LS_AMOUNT], int ls_amount); static void initContent_ls_directions(t_def_ls *x,int ac,Atom*av); void vbap_def_ls(t_def_ls *x, t_symbol *s, int ac, Atom *av);