#N canvas 334 22 636 372 10; #X obj 19 100 noise~; #X obj 19 153 *~ 0.01; #X obj 61 128 hsl 128 15 0.01 1 1 0 empty empty empty -2 -8 0 10 -262144 -1 -1 0 1; #X floatatom 71 149 5 0 0 0 - - -; #X obj 19 183 cyclone/reson~ 1 1000 20; #X obj 18 269 dac~ 1 2 3 4 5 6 7 8; #X text 217 131 B. Measure loudspeaker distances. Delay all loudspeakers to mimic the distance between listener and farthest loudspeaker. The amount of delay can be calculated as t = ((d - x) / 330) * 1000 \, where d is the distance in metres between listener and one particular loudspeaker \, and t is the amount of delay in milliseconds. Apply the delay to function function ls-delays to corresponding channel. ; #X text 217 80 A. Adjust gain each speaker's channel same level sweet spot using this file. You use a sound pressure meter or your ears. ; #X text 265 287 based on an example by Ville Pulkki 1999-2006; #X connect 0 0 1 0; #X connect 1 0 4 0; #X connect 2 0 1 1; #X connect 2 0 3 0;