// vst.h : main header file for the VST DLL // #if !defined(AFX_VST_H__013CDC75_CDE8_40AD_AE29_D952471B07F5__INCLUDED_) #define AFX_VST_H__013CDC75_CDE8_40AD_AE29_D952471B07F5__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CVstApp // See vst.cpp for the implementation of this class // class CVstApp : public CWinApp { public: CVstApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CVstApp) //}}AFX_VIRTUAL //{{AFX_MSG(CVstApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_VST_H__013CDC75_CDE8_40AD_AE29_D952471B07F5__INCLUDED_)