diff options
author | IOhannes m zmölnig <zmoelnig@users.sourceforge.net> | 2005-03-22 20:58:25 +0000 |
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committer | IOhannes m zmölnig <zmoelnig@users.sourceforge.net> | 2005-03-22 20:58:25 +0000 |
commit | 2b60d55c919e7588f5aff15936e83c300b3660bb (patch) | |
tree | 14d860de7f28083d3756ad91b627de70f26788f6 /examples/noish~.pd | |
parent | c500bc542cb7cc78d6dac3f7da3bff626056b1aa (diff) |
zexy-2.0:
- use of abstractions for objects that allow it
- some objects are build both as externals and abstractions (as slower fallbacks)
- code-layout is now 1:1 c-file<->object (this should allow for building of zexy as a collection of externals instead as a big library)
- matrix-objects have moved to iemmatrix !!
svn path=/trunk/externals/zexy/; revision=2641
Diffstat (limited to 'examples/noish~.pd')
-rw-r--r-- | examples/noish~.pd | 102 |
1 files changed, 81 insertions, 21 deletions
diff --git a/examples/noish~.pd b/examples/noish~.pd index 72e7913..549ab0b 100644 --- a/examples/noish~.pd +++ b/examples/noish~.pd @@ -1,21 +1,81 @@ -#N canvas 183 18 591 404 8;
-#X text 119 43 draws a random number every n samples and interpolates between;
-#X text 121 87 DODGE:JERSE::computer:music::c3:9;
-#X floatatom 91 222;
-#X text 85 199 drawing rate in Hz;
-#X obj 91 321 dac~;
-#X obj 132 322 print~;
-#X msg 132 298 bang;
-#X obj 55 321 env~;
-#X floatatom 55 347;
-#X text 223 219 maybe the input should be fixed to signal;
-#X text 45 44 noish~ ::;
-#X text 120 117 the effect is that you get a bandlimited noise of which the bandwidth of which can be conrtolled via the drawing:rate without having to use expensive filters;
-#X obj 91 245 noish~ 2756.25;
-#X connect 2 0 12 0;
-#X connect 6 0 5 0;
-#X connect 7 0 8 0;
-#X connect 12 0 5 0;
-#X connect 12 0 4 1;
-#X connect 12 0 4 0;
-#X connect 12 0 7 0;
+#N canvas 258 181 595 441 10; +#X text 119 43 draws a random number every n samples and interpolates +between; +#X text 121 87 DODGE:JERSE::computer:music::c3:9; +#X floatatom 91 222 0 0 0 0 - - -; +#X text 85 199 drawing rate in Hz; +#X obj 132 302 print~; +#X msg 132 278 bang; +#X obj 55 321 env~; +#X floatatom 55 347 0 0 0 0 - - -; +#X text 223 219 maybe the input should be fixed to signal; +#X text 45 44 noish~ ::; +#X text 120 117 the effect is that you get a bandlimited noise of which +the bandwidth of which can be conrtolled via the drawing:rate without +having to use expensive filters; +#X obj 91 245 noish~ 2756.25; +#X text 493 13 part of zexy; +#X floatatom 119 352 0 0 0 0 - - -; +#N canvas 159 26 495 266 output 0; +#X obj 338 160 t b; +#X obj 338 110 f; +#X obj 338 60 inlet; +#X text 344 29 mute; +#X obj 338 185 f; +#X msg 425 178 0; +#X msg 338 85 bang; +#X obj 338 135 moses 1; +#X obj 425 153 t b f; +#X obj 397 117 moses 1; +#X obj 83 148 dbtorms; +#X obj 22 181 inlet~; +#X obj 199 41 inlet; +#X text 199 18 level; +#X msg 96 65 set \$1; +#X obj 96 89 outlet; +#X msg 214 64 \; pd dsp 1; +#X obj 83 194 line~; +#X obj 22 212 *~; +#X obj 22 241 dac~; +#X obj 83 171 pack 0 50; +#X text 20 158 audio; +#X text 93 110 show level; +#X obj 83 42 r \$0master-lvl; +#X obj 199 100 s \$0master-lvl; +#X obj 397 92 r \$0master-lvl; +#X obj 338 210 s \$0master-lvl; +#X connect 0 0 4 0; +#X connect 1 0 7 0; +#X connect 2 0 6 0; +#X connect 4 0 26 0; +#X connect 5 0 26 0; +#X connect 6 0 1 0; +#X connect 7 0 0 0; +#X connect 7 1 8 0; +#X connect 8 0 5 0; +#X connect 9 1 4 1; +#X connect 10 0 20 0; +#X connect 11 0 18 0; +#X connect 12 0 16 0; +#X connect 12 0 24 0; +#X connect 14 0 15 0; +#X connect 17 0 18 1; +#X connect 18 0 19 0; +#X connect 18 0 19 1; +#X connect 20 0 17 0; +#X connect 23 0 10 0; +#X connect 23 0 14 0; +#X connect 25 0 1 1; +#X connect 25 0 9 0; +#X restore 90 380 pd output; +#X msg 154 350 MUTE; +#X text 114 333 output amplitude; +#X connect 2 0 11 0; +#X connect 5 0 4 0; +#X connect 6 0 7 0; +#X connect 11 0 4 0; +#X connect 11 0 6 0; +#X connect 11 0 14 0; +#X connect 13 0 14 1; +#X connect 14 0 13 0; +#X connect 15 0 14 2; |