diff options
Diffstat (limited to 'src/step_tilde.c')
-rw-r--r-- | src/step_tilde.c | 141 |
1 files changed, 0 insertions, 141 deletions
diff --git a/src/step_tilde.c b/src/step_tilde.c deleted file mode 100644 index f1200e7..0000000 --- a/src/step_tilde.c +++ /dev/null @@ -1,141 +0,0 @@ -/****************************************************** - * - * zexy - implementation file - * - * copyleft (c) IOhannes m zmölnig - * - * 1999:forum::für::umläute:2004 - * - * institute of electronic music and acoustics (iem) - * - ****************************************************** - * - * license: GNU General Public License v.2 - ******************************************************/ - -/* -step~ : will make a unity step at a desired point in the signal-vector; the second input specifies a - length: after the so-specified time has elapsed, the step will toggle back to the previous - value; - the length can be passed as an argument when creating the object - with length==1 you might do the dirac~ thing a little bit more complicated - with length==0 the output just toggles between 0 and 1 every time you bang the object - -NOTE : the inlets do NOT specify any times but sample-NUMBERS; there are 64 samples in a signal-vector, - each "lasting" for 1/44100 secs. -*/ - -#include "zexy.h" - -/* ------------------------ step~ ----------------------------- */ - -static t_class *step_class; - -typedef struct _step -{ - t_object x_obj; - int position; - int length; - - int toggle; - - int wait4start; - int wait4stop; -} t_step; - -static void step_bang(t_step *x) -{ - x->wait4stop = x->length + (x->wait4start = x->position); -} - -static void step_float(t_step *x, t_float where) -{ - x->wait4stop = x->length + - (x->wait4start = - (x->position = (where>0)*where) - ); -} - -static void step_setlength(t_step *x, t_float arg) -{ - x->length = 1 + (arg>0)*arg; -} - - - -static t_int *step_perform(t_int *w) -{ - t_step *x = (t_step *)(w[1]); - t_float *out = (t_float *)(w[2]); - int n = (int)(w[3]); - - int toggle = x->toggle; - - int wait4start = x->wait4start, wait4stop = x->wait4stop; - - while (n--) - { - wait4stop--; - if (!wait4start--) toggle ^= 1; - else if (!wait4stop) toggle ^= 1; - - *out++ = toggle; - } - - x->wait4start = wait4start; - x->wait4stop = wait4stop; - - x->toggle = toggle; - return (w+4); -} - -static void step_dsp(t_step *x, t_signal **sp) -{ - dsp_add(step_perform, 3, x, sp[0]->s_vec, sp[0]->s_n); -} - - -static void step_helper(void) -{ - post("%c step~-object :: generates a unity-step", HEARTSYMBOL); - post("creation : \"dirac~ [<position> [<length>]]\" : create a rectangular window\n" - "\t\t\tat specified position and with specified length (in samples)\n" - "inlet1\t: <position>\t: create a rectangular window at new position\n" - "\t 'bang'\t: create a rectangular window at specified position\n" - "\t 'help'\t: view this\n" - "inlet2\t: <length>\t: define new window length ('0' will make a unity-step)\n" - "outlet\t: signal~"); -} - - -static void *step_new(t_floatarg farg) -{ - t_step *x = (t_step *)pd_new(step_class); - - inlet_new(&x->x_obj, &x->x_obj.ob_pd, gensym("float"), gensym("ft1")); - outlet_new(&x->x_obj, gensym("signal")); - - x->position = 0; - x->wait4start = x->wait4stop = 0; - x->toggle = 1; - - step_setlength(x, farg); - - return (x); -} - -void step_tilde_setup(void) -{ - step_class = class_new(gensym("step~"), (t_newmethod)step_new, 0, - sizeof(t_step), 0, A_DEFFLOAT, 0); - - class_addfloat(step_class, step_float); - class_addbang(step_class, step_bang); - class_addmethod(step_class, (t_method)step_setlength, gensym("ft1"), A_FLOAT, 0); - class_addmethod(step_class, (t_method)step_dsp, gensym("dsp"), 0); - - class_addmethod(step_class, (t_method)step_helper, gensym("help"), 0); - class_sethelpsymbol(step_class, gensym("zexy/step~")); - - zexy_register("step~"); -} |