/* * avg~: calculate the average of a signal block * * (c) 1999-2011 IOhannes m zmölnig, forum::für::umläute, institute of electronic music and acoustics (iem) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "zexy.h" /* ------------------------ average~ ----------------------------- */ /* tilde object to take absolute value. */ static t_class *avg_class; typedef struct _avg { t_object x_obj; t_float n_inv; int blocks; } t_avg; /* average :: arithmetic mean of one signal-vector */ static t_int *avg_perform(t_int *w) { t_sample *in = (t_sample *)(w[1]); t_avg *x = (t_avg *)w[2]; int n = (int)(w[3]); t_sample buf = 0.; while (n--) { buf += *in++; } outlet_float(x->x_obj.ob_outlet, buf*x->n_inv); return (w+4); } static void avg_dsp(t_avg *x, t_signal **sp) { x->n_inv=1./sp[0]->s_n; dsp_add(avg_perform, 3, sp[0]->s_vec, x, sp[0]->s_n); } static void *avg_new(void) { t_avg *x = (t_avg *)pd_new(avg_class); outlet_new(&x->x_obj, gensym("float")); return (x); } static void avg_help(void) { post("avg~\t:: outputs the arithmetic mean of each signal-vector"); } void avg_tilde_setup(void) { avg_class = class_new(gensym("avg~"), (t_newmethod)avg_new, 0, sizeof(t_avg), 0, A_DEFFLOAT, 0); class_addmethod(avg_class, nullfn, gensym("signal"), 0); class_addmethod(avg_class, (t_method)avg_dsp, gensym("dsp"), 0); class_addmethod(avg_class, (t_method)avg_help, gensym("help"), 0); zexy_register("avg~"); }