/****************************************************** * * zexy - implementation file * * copyleft (c) IOhannes m zmölnig * * 1999:forum::für::umläute:2004 * * institute of electronic music and acoustics (iem) * ****************************************************** * * license: GNU General Public License v.2 * ******************************************************/ #include "zexy.h" /* ------------------------ average~ ----------------------------- */ /* tilde object to take absolute value. */ static t_class *avg_class; typedef struct _avg { t_object x_obj; t_float n_inv; t_float buf; int blocks; } t_avg; /* average :: arithmetic mean of one signal-vector */ static t_int *avg_perform(t_int *w) { t_float *in = (t_float *)(w[1]); t_avg *x = (t_avg *)w[2]; int n = (int)(w[3]); t_float buf = 0.; while (n--) { buf += *in++; } outlet_float(x->x_obj.ob_outlet, buf*x->n_inv); return (w+4); } static void avg_dsp(t_avg *x, t_signal **sp) { x->n_inv=1./sp[0]->s_n; dsp_add(avg_perform, 3, sp[0]->s_vec, x, sp[0]->s_n); } static void *avg_new(void) { t_avg *x = (t_avg *)pd_new(avg_class); outlet_new(&x->x_obj, gensym("float")); return (x); } static void avg_help(void) { post("avg~\t:: outputs the arithmetic mean of each signal-vector"); } void avg_tilde_setup(void) { avg_class = class_new(gensym("avg~"), (t_newmethod)avg_new, 0, sizeof(t_avg), 0, A_DEFFLOAT, 0); class_addmethod(avg_class, nullfn, gensym("signal"), 0); class_addmethod(avg_class, (t_method)avg_dsp, gensym("dsp"), 0); class_addmethod(avg_class, (t_method)avg_help, gensym("help"), 0); class_sethelpsymbol(avg_class, gensym("zexy/avg~")); zexy_register("avg~"); }