#include #include "zexy.h" #ifdef NT #pragma warning( disable : 4244 ) #pragma warning( disable : 4305 ) #endif /* skeleton~ : skeleton-code for a signal-object */ /* ------------------------ skeleton~ ----------------------------- */ static t_class *skeleton_class; typedef struct _skeleton { t_object x_obj; } t_skeleton; static t_int *skeleton_perform(t_int *w) { t_float *in = (t_float *)(w[1]); t_float *out = (t_float *)(w[2]); int n = (int)(w[3]); t_skeleton *x = (t_skeleton *) w[4]; while (n--) { *in++=*out++; } return (w+5); } static void skeleton_dsp(t_skeleton *x, t_signal **sp) { dsp_add(skeleton_perform, 4, sp[0]->s_vec, sp[1]->s_vec, sp[0]->s_n,x); } static void *skeleton_new() { t_skeleton *x = (t_skeleton *)pd_new(skeleton_class); outlet_new(&x->x_obj, gensym("signal")); return (x); } void z_skeleton_setup(void) { skeleton_class = class_new(gensym("skeleton~"), (t_newmethod)skeleton_new, 0, sizeof(t_skeleton), 0, A_DEFFLOAT, 0); class_addmethod(skeleton_class, nullfn, gensym("signal"), 0); class_addmethod(skeleton_class, (t_method)skeleton_dsp, gensym("dsp"), 0); class_sethelpsymbol(skeleton_class, gensym("zexy/skeleton~")); }