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author | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2008-07-23 21:04:41 +0000 |
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committer | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2008-07-23 21:04:41 +0000 |
commit | 4881c7e0cdeff0ef211b20f8890c629227ddbb56 (patch) | |
tree | 5383bc84c7ccf40913e0472318b6a49a7e72aa7a | |
parent | 089475041fe26964d72cb2ebc3559a36ba89a2f2 (diff) |
an illustration of the disconnect between the way Pd represents floats verus
what happens in the implementation, following the discussion in bug #1996275
https://sourceforge.net/tracker/index.php?func=detail&aid=1996275&group_id=55736&atid=478070
svn path=/trunk/; revision=10213
-rw-r--r-- | doc/additional/messageoddness/float-precision-misrepresentation.pd | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/doc/additional/messageoddness/float-precision-misrepresentation.pd b/doc/additional/messageoddness/float-precision-misrepresentation.pd new file mode 100644 index 00000000..c0d130f5 --- /dev/null +++ b/doc/additional/messageoddness/float-precision-misrepresentation.pd @@ -0,0 +1,22 @@ +#N canvas 389 283 450 300 10; +#X msg 173 54 0.999999; +#X obj 173 86 + 9e-07; +#X floatatom 164 184 9 0 0 0 - - -; +#X obj 135 215 pddp/print; +#X obj 112 245 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -8 0 10 +-262144 -1 -1 1 256; +#X obj 98 264 print LEFT; +#X obj 249 182 print RIGHT; +#X text 51 5 there is a disconnect between the precision that can be +displayed in Pd and the precision of the math that is happening behind +the scenes:; +#X floatatom 187 113 5 0 0 0 - - -; +#X obj 173 147 moses 1; +#X connect 0 0 1 0; +#X connect 1 0 8 0; +#X connect 1 0 9 0; +#X connect 9 0 2 0; +#X connect 9 0 3 0; +#X connect 9 0 4 0; +#X connect 9 0 5 0; +#X connect 9 1 6 0; |