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author | N.N. <matju@users.sourceforge.net> | 2006-03-15 04:55:34 +0000 |
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committer | N.N. <matju@users.sourceforge.net> | 2006-03-15 04:55:34 +0000 |
commit | a89a3c9fecd05a623aef900114cf936ba9ecd9e7 (patch) | |
tree | ca324f1fce798773c13c065e25eb491451fbace1 /externals/gridflow/doc/tutorials/d_gf_2_2_1-image-modification-1-numop-all-in-one2.pd | |
parent | fcc7e06dd433c53507f40eff12d3187a9ac13456 (diff) |
0.8.1
svn path=/trunk/; revision=4710
Diffstat (limited to 'externals/gridflow/doc/tutorials/d_gf_2_2_1-image-modification-1-numop-all-in-one2.pd')
-rw-r--r-- | externals/gridflow/doc/tutorials/d_gf_2_2_1-image-modification-1-numop-all-in-one2.pd | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/externals/gridflow/doc/tutorials/d_gf_2_2_1-image-modification-1-numop-all-in-one2.pd b/externals/gridflow/doc/tutorials/d_gf_2_2_1-image-modification-1-numop-all-in-one2.pd new file mode 100644 index 00000000..ddf83eb1 --- /dev/null +++ b/externals/gridflow/doc/tutorials/d_gf_2_2_1-image-modification-1-numop-all-in-one2.pd @@ -0,0 +1,127 @@ +#N canvas 53 0 670 470 10; +#X obj 20 -34 cnv 15 130 150 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X obj 70 2 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1 -1 +; +#X obj 35 41 #in; +#X msg 35 -28 open b001.jpg; +#X obj 35 91 # +; +#X obj 21 231 cnv 15 185 150 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X obj 29 313 #in; +#X msg 29 239 open b001.jpg; +#X obj 96 323 hsl 128 15 0 255 0 0 empty empty empty -2 -6 0 8 -260818 +-1 -1 4300 1; +#X obj 29 349 # + \$1; +#X obj 54 287 metro 33.3; +#X obj 54 265 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1 +; +#X obj 82 64 cnv 15 25 17 empty empty empty 20 12 0 14 -241291 -66577 +0; +#X obj 82 42 cnv 15 25 17 empty empty empty 20 12 0 14 -241291 -66577 +0; +#X obj 83 86 cnv 15 25 17 empty empty empty 20 12 0 14 -241291 -66577 +0; +#X msg 82 64 67; +#X msg 82 42 2; +#X msg 83 86 199; +#X floatatom 93 349 5 0 0 0 - - -; +#X text 21 -501 Numeric Operators (numop): transform an image or video +by applying a mathematical operation to each pixel value in the grid. +; +#X obj 21 -522 cnv 15 430 15 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X obj 23 -678 cnv 15 430 30 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X obj 18 606 cnv 15 430 30 empty empty empty 20 12 0 14 -200249 -66577 +0; +#X text 27 614 GridFlow 0.8.0; +#X obj 339 -267 cnv 15 130 150 empty empty empty 20 12 0 14 -228992 +-66577 0; +#X obj 404 -228 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1 +-1; +#X obj 358 -199 #in; +#X msg 358 -260 open b001.jpg; +#X obj 378 -171 cnv 15 25 17 empty empty empty 20 12 0 14 -241291 -66577 +0; +#X obj 20 -352 cnv 15 50 15 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X obj 23 -86 cnv 15 430 15 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X text 26 -87 Example #2 demonstrates how to send the numop an argument +using a message box. This method allows you to send the numop several +different arguments.; +#X text 35 -671 2.4 Image manipulation; +#X text 57 -523 2.4.1 Numop; +#X text 25 -445 To transform a grid (in this case an image) using numop +\, it must first be given an argument (a number value). That value +will be applied by numop to every value in the grid. The following +examples show you the three methods that can be used to give the numop +an argument.; +#X obj 35 121 s to_out_window; +#X obj 358 -142 s to_out_window; +#X obj 29 382 s to_out_window; +#X obj 246 546 r to_out_window; +#X msg 498 547 close; +#X msg 393 544 open window; +#X obj 30 -294 cnv 15 200 180 empty empty empty 20 12 0 14 -228992 +-66577 0; +#X obj 161 -215 cnv 15 25 17 empty empty empty 20 12 0 14 -241291 -66577 +0; +#X obj 199 -318 display; +#X msg 79 -282 1 2 3 4 5 6 7 8 9; +#X obj 79 -253 #import (3 3); +#X obj 179 -479 display; +#X obj 140 -215 # + 42; +#X obj 358 -171 # + 42; +#X text 337 -288 Here is an example with an image.; +#X text 19 -352 Example 1: shows how values in a grid are altered when +an argument is placed directly into the numeric operator object.; +#X text 157 63 1 click on the argument; +#X text 124 6 2 click on the bang to see the updated image; +#X text 94 8 <--; +#X text 116 42 <--; +#X text 116 65 <--; +#X text 116 87 <--; +#X text 194 -221 <-- argument in this case is 42; +#X obj 353 581 #out window; +#X text 22 433 In all these examples the [# +] numop is used. All the +numeric operators can be found in the numeric operator help patch (right +click on the [# +] and select help to view them). If you want to see +what effects other numops can do \, try replacing the [# +] numop with +another one (either cut and paste a different numop from the help file +or create the object in the current canvas.; +#X obj 20 181 cnv 15 430 15 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X text 26 179 Example #3 using the slider and metro.; +#X text 467 -617 split into 3 patches using ben's switch arrange canvases +and colors; +#X text 24 -635 GridFlow performs high level grid processing \; in +other words its main function is the manipulation of images and video. +The numeric operators is one of the most common ways to modify an image. +; +#X connect 1 0 2 0; +#X connect 2 0 4 0; +#X connect 3 0 2 0; +#X connect 4 0 35 0; +#X connect 6 0 9 0; +#X connect 7 0 6 0; +#X connect 8 0 9 1; +#X connect 8 0 18 0; +#X connect 9 0 37 0; +#X connect 10 0 6 0; +#X connect 11 0 10 0; +#X connect 15 0 4 1; +#X connect 16 0 4 1; +#X connect 17 0 4 1; +#X connect 25 0 26 0; +#X connect 26 0 48 0; +#X connect 27 0 26 0; +#X connect 38 0 58 0; +#X connect 39 0 58 0; +#X connect 40 0 58 0; +#X connect 44 0 45 0; +#X connect 45 0 46 0; +#X connect 45 0 47 0; +#X connect 47 0 43 0; +#X connect 48 0 36 0; |