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authorN.N. <matju@users.sourceforge.net>2005-10-04 02:04:42 +0000
committerN.N. <matju@users.sourceforge.net>2005-10-04 02:04:42 +0000
commit04c235c6ac5f36b507c629de5634d5e6d326222b (patch)
tree7f494dc2dae6d9771aed83cf73825ea81cd3ed96 /externals/gridflow/pd_examples/game_of_life.pd
parent5e2a1bc9e56003349e533f7e5841041ba5c04e28 (diff)
adding abstractions and helpfiles
svn path=/trunk/; revision=3647
Diffstat (limited to 'externals/gridflow/pd_examples/game_of_life.pd')
-rw-r--r--externals/gridflow/pd_examples/game_of_life.pd67
1 files changed, 67 insertions, 0 deletions
diff --git a/externals/gridflow/pd_examples/game_of_life.pd b/externals/gridflow/pd_examples/game_of_life.pd
new file mode 100644
index 00000000..c35187a9
--- /dev/null
+++ b/externals/gridflow/pd_examples/game_of_life.pd
@@ -0,0 +1,67 @@
+#N canvas 400 83 719 454 10;
+#X text 41 -19 click here;
+#X obj 23 -17 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 1 1
+;
+#X obj 31 251 #out window;
+#X text 48 92 this is the feedback loop;
+#X obj 123 0 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 141 -1 for 0 10 1;
+#X obj 263 53 loadbang;
+#X obj 141 73 #store;
+#X obj 141 19 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 31 291 print;
+#X obj 31 271 fps detailed;
+#X obj 31 113 fork;
+#X text 159 19 next;
+#N canvas 0 0 450 210 game 0;
+#X obj 28 64 inlet matrix;
+#X obj 28 141 outlet matrix;
+#X text 18 14 this part at the left defines the rule of the game (this
+is my own rewriting of the rules. it is equivalent to the original
+but faster to compute.);
+#X obj 28 83 # << (b # 1);
+#X obj 28 103 #convolve (3 3 b # 0 0 0 0 1) \, op >> \, seed (b # -5)
+;
+#X obj 28 122 # < (b # 3);
+#X connect 0 0 3 0;
+#X connect 3 0 4 0;
+#X connect 4 0 5 0;
+#X connect 5 0 1 0;
+#X restore 31 72 pd game of life;
+#X text 260 20 init with a random map;
+#X text 262 35 10% white dots;
+#X text 33 179 convert this 1-bit matrix to standard RGB \; 1 becomes
+-1 becomes 255 \, but 0 stays 0;
+#X obj 23 15 metro 5;
+#X obj -15 339 cnv 15 780 30 empty empty empty 20 12 0 14 -200249 -66577
+0;
+#X text -7 346 GridFlow 0.8.0;
+#X text -7 346 GridFlow 0.8.0;
+#X obj -13 -85 cnv 15 780 30 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X text 0 -85 game_of_life.pd;
+#X text 0 -72 Copyright 2001 Mathieu Bouchard;
+#X obj 263 97 # rand (b #);
+#X obj 263 119 # == (b # 0);
+#X msg 263 75 240 320 b # 10;
+#X obj 31 209 # inv+ (b # 0);
+#X obj 31 230 #outer ignore (3 b #);
+#X connect 1 0 17 0;
+#X connect 2 0 10 0;
+#X connect 4 0 5 0;
+#X connect 5 0 8 0;
+#X connect 6 0 26 0;
+#X connect 7 0 13 0;
+#X connect 8 0 7 0;
+#X connect 10 0 9 0;
+#X connect 11 0 27 0;
+#X connect 11 1 7 1;
+#X connect 13 0 11 0;
+#X connect 17 0 7 0;
+#X connect 24 0 25 0;
+#X connect 25 0 11 0;
+#X connect 26 0 24 0;
+#X connect 27 0 28 0;
+#X connect 28 0 2 0;