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authorThomas Grill <xovo@users.sourceforge.net>2002-11-26 22:27:38 +0000
committerThomas Grill <xovo@users.sourceforge.net>2002-11-26 22:27:38 +0000
commitae094b15eab3b833bf69a8c26492dc022d09e5fb (patch)
tree95505b9f3c2d7723191266cb8d32a668162498a9 /externals/grill/flext/tutorial/attr1
parent53f8fb12586951d19f4aefd88d31414e356f1445 (diff)
""
svn path=/trunk/; revision=261
Diffstat (limited to 'externals/grill/flext/tutorial/attr1')
-rwxr-xr-xexternals/grill/flext/tutorial/attr1/attr1.cwbin0 -> 64204 bytes
-rw-r--r--externals/grill/flext/tutorial/attr1/attr1.dsp95
-rw-r--r--externals/grill/flext/tutorial/attr1/main.cpp79
3 files changed, 174 insertions, 0 deletions
diff --git a/externals/grill/flext/tutorial/attr1/attr1.cw b/externals/grill/flext/tutorial/attr1/attr1.cw
new file mode 100755
index 00000000..b56a0139
--- /dev/null
+++ b/externals/grill/flext/tutorial/attr1/attr1.cw
Binary files differ
diff --git a/externals/grill/flext/tutorial/attr1/attr1.dsp b/externals/grill/flext/tutorial/attr1/attr1.dsp
new file mode 100644
index 00000000..725b55ab
--- /dev/null
+++ b/externals/grill/flext/tutorial/attr1/attr1.dsp
@@ -0,0 +1,95 @@
+# Microsoft Developer Studio Project File - Name="attr1" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** NICHT BEARBEITEN **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=attr1 - Win32 Debug
+!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
+!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
+!MESSAGE
+!MESSAGE NMAKE /f "attr1.mak".
+!MESSAGE
+!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
+!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
+!MESSAGE
+!MESSAGE NMAKE /f "attr1.mak" CFG="attr1 - Win32 Debug"
+!MESSAGE
+!MESSAGE Für die Konfiguration stehen zur Auswahl:
+!MESSAGE
+!MESSAGE "attr1 - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "attr1 - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName "attr1"
+# PROP Scc_LocalPath "."
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "attr1 - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "msvc"
+# PROP Intermediate_Dir "msvc"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
+# ADD CPP /nologo /W3 /O2 /I "..\..\source" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "NT" /D "PD" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0xc07 /d "NDEBUG"
+# ADD RSC /l 0xc07 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib /nologo /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib pd.lib flext-pdwin.lib /nologo /dll /machine:I386 /out:"../msvc/attr1.dll" /libpath:"..\..\pd-msvc"
+
+!ELSEIF "$(CFG)" == "attr1 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "msvc-debug"
+# PROP Intermediate_Dir "msvc-debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /ZI /Od /I "..\..\source" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "NT" /D "PD" /FR /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0xc07 /d "_DEBUG"
+# ADD RSC /l 0xc07 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib pd.lib flext_d-pdwin.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\pd-msvc"
+
+!ENDIF
+
+# Begin Target
+
+# Name "attr1 - Win32 Release"
+# Name "attr1 - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\main.cpp
+# End Source File
+# End Target
+# End Project
diff --git a/externals/grill/flext/tutorial/attr1/main.cpp b/externals/grill/flext/tutorial/attr1/main.cpp
new file mode 100644
index 00000000..4945fe8f
--- /dev/null
+++ b/externals/grill/flext/tutorial/attr1/main.cpp
@@ -0,0 +1,79 @@
+/*
+flext tutorial - attributes 1
+
+Copyright (c) 2002 Thomas Grill (xovo@gmx.net)
+For information on usage and redistribution, and for a DISCLAIMER OF ALL
+WARRANTIES, see the file, "license.txt," in this distribution.
+
+-------------------------------------------------------------------------
+
+This is an example of a simple object doing a float addition
+It is a variation of the tutorial "simple 2"
+*/
+
+
+// IMPORTANT: enable attribute processing (specify before inclusion of flext headers!)
+// For clarity, this is done here, but you'd better specify it as a compiler definition
+// FLEXT_ATTRIBUTES must be 0 or 1,
+#define FLEXT_ATTRIBUTES 1
+
+
+// include flext header
+#include <flext.h>
+
+// check for appropriate flext version
+#if !defined(FLEXT_VERSION) || (FLEXT_VERSION < 400)
+#error You need at least flext version 0.4.0
+#endif
+
+
+class attr1:
+ public flext_base
+{
+ FLEXT_HEADER(attr1,flext_base)
+
+public:
+ // constructor
+ attr1();
+
+protected:
+ void m_trigger(float f);
+
+ // stored argument
+ float arg;
+
+private:
+ // callback for method "m_trigger" (with one float argument)
+ FLEXT_CALLBACK_F(m_trigger);
+
+ // define attribute callbacks for variable "arg" (with GET and SET properties)
+ FLEXT_ATTRVAR_F(arg);
+};
+
+// instantiate the class
+FLEXT_NEW("attr1",attr1)
+
+
+attr1::attr1():
+ arg(0) // initialize argument
+{
+ // define inlets
+ AddInAnything(); // first inlet of type anything (index 0)
+
+ // define outlets
+ AddOutFloat(); // one float outlet (has index 0)
+
+ // register methods
+ FLEXT_ADDMETHOD(0,m_trigger); // register method (for floats) "m_trigger" for inlet 0
+
+ FLEXT_ADDATTR_VAR1("arg",arg); // register attribute "arg" with variable arg
+}
+
+void attr1::m_trigger(float f)
+{
+ float res = arg+f;
+
+ // output value to outlet
+ ToOutFloat(0,res); // (0 stands for the outlet index 0)
+}
+