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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2012-11-02 15:36:19 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2012-11-02 15:36:19 +0000
commitc823b2bf3165990a556d50990adf4da5cee95593 (patch)
tree733f3d3a6ed7a5e8f80d4b4553299902d89b58b8 /packages/noncvs/windows/extra/Gem/dev/Base/GemShape.h
parent2c0b722536a4ec2f723c289b695b983741c678f8 (diff)
commit Gem 0.93.3 from http://gem.iem.at/releases/0.93.3/Gem-0.93.3-W32-i686.zip
svn path=/trunk/; revision=16521
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/dev/Base/GemShape.h')
-rw-r--r--packages/noncvs/windows/extra/Gem/dev/Base/GemShape.h288
1 files changed, 144 insertions, 144 deletions
diff --git a/packages/noncvs/windows/extra/Gem/dev/Base/GemShape.h b/packages/noncvs/windows/extra/Gem/dev/Base/GemShape.h
index d7c4a621..bb10ab80 100644
--- a/packages/noncvs/windows/extra/Gem/dev/Base/GemShape.h
+++ b/packages/noncvs/windows/extra/Gem/dev/Base/GemShape.h
@@ -1,144 +1,144 @@
-/*-----------------------------------------------------------------
-LOG
- GEM - Graphics Environment for Multimedia
-
- Base class for shapes
-
- Copyright (c) 1997-1999 Mark Danks. mark@danks.org
- Copyright (c) Günther Geiger. geiger@epy.co.at
- Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
- For information on usage and redistribution, and for a DISCLAIMER OF ALL
- WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-
------------------------------------------------------------------*/
-
-#ifndef _INCLUDE__GEM_BASE_GEMSHAPE_H_
-#define _INCLUDE__GEM_BASE_GEMSHAPE_H_
-
-#include "Base/GemBase.h"
-
-/*-----------------------------------------------------------------
--------------------------------------------------------------------
-CLASS
- GemShape
-
- Base class for shapes
-
-DESCRIPTION
-
- Inlet for a float - "ft1"
-
- "ft1" - the size of the shape
- "draw" - the drawing style
- "width" - the line width when drawing with lines
-
------------------------------------------------------------------*/
-class TexCoord;
-class GEM_EXTERN GemShape : public GemBase
-{
- public:
-
- //////////
- // Constructor
- // [in] size - A size of 0. means to just use the default (ie, 1.)
- GemShape(t_floatarg size);
- GemShape();
-
- protected:
-
- //////////
- // Destructor
- virtual ~GemShape();
-
- //-----------------------------------
- // GROUP: Access functions
- //-----------------------------------
-
- //////////
- // The width of the lines in line draw mode
- void linewidthMess(float linewidth);
-
- //////////
- // The size of the object
- void sizeMess(float size);
-
- //////////
- // How the object should be drawn
- virtual void typeMess(t_symbol *type);
-
- //-----------------------------------
- // GROUP: Utility functions
- //-----------------------------------
-
- void SetVertex(GemState* state,float x, float y, float z,
- float tx, float ty,
- int curCoord);
-
- void SetVertex(GemState* state,float x, float y, float z,
- float s, float t, float r, float q,
- int curCoord);
-
- //-----------------------------------
- // GROUP: Member variables
- //-----------------------------------
-
- //////////
- // The line width for GL_LINE mode
- GLfloat m_linewidth;
-
- //////////
- // The size of the object
- GLfloat m_size;
-
- //////////
- // The drawing style (GL_LINE, GL_POLYGON, etc)
- GLenum m_drawType;
-
- //////////
- // do we want blending?
- GLboolean m_blend;
- void blendMess(float blend);
-
-
- ////////
- // override this memberfunction to automatically enable softblended rendering,...
- virtual void renderShape(GemState *state) {;}
-
- // OR
- // override this memberfunction if you don't want softblending
- virtual void render(GemState *state);
-
-
- //////////
- // The size inlet
- t_inlet *m_inlet;
-
- //-----------------------------------
- // GROUP: Setup functions
- //-----------------------------------
-
- //////////
- // creation callback
- static void real_obj_setupCallback(t_class *classPtr)
- { GemBase::real_obj_setupCallback(classPtr); GemShape::obj_setupCallback(classPtr); }
-
- private:
-
- static inline GemShape *GetMyClass(void *data) {return((GemShape *)((Obj_header *)data)->data);}
-
- //////////
- // static member functions
- static void obj_setupCallback(t_class *classPtr);
- static void linewidthMessCallback(void *data, t_floatarg linewidth);
- static void typeMessCallback(void *data, t_symbol *type);
- static void sizeMessCallback(void *data, t_floatarg size);
- static void blendMessCallback(void *data, t_floatarg size);
-
-
- protected:
- int m_texType, m_texNum;
- TexCoord*m_texCoords;
- bool m_lighting;
-};
-
-#endif // for header file
+/*-----------------------------------------------------------------
+LOG
+ GEM - Graphics Environment for Multimedia
+
+ Base class for shapes
+
+ Copyright (c) 1997-1999 Mark Danks. mark@danks.org
+ Copyright (c) Günther Geiger. geiger@epy.co.at
+ Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+ For information on usage and redistribution, and for a DISCLAIMER OF ALL
+ WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+-----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_BASE_GEMSHAPE_H_
+#define _INCLUDE__GEM_BASE_GEMSHAPE_H_
+
+#include "Base/GemBase.h"
+
+/*-----------------------------------------------------------------
+-------------------------------------------------------------------
+CLASS
+ GemShape
+
+ Base class for shapes
+
+DESCRIPTION
+
+ Inlet for a float - "ft1"
+
+ "ft1" - the size of the shape
+ "draw" - the drawing style
+ "width" - the line width when drawing with lines
+
+-----------------------------------------------------------------*/
+class TexCoord;
+class GEM_EXTERN GemShape : public GemBase
+{
+ public:
+
+ //////////
+ // Constructor
+ // [in] size - A size of 0. means to just use the default (ie, 1.)
+ GemShape(t_floatarg size);
+ GemShape();
+
+ protected:
+
+ //////////
+ // Destructor
+ virtual ~GemShape();
+
+ //-----------------------------------
+ // GROUP: Access functions
+ //-----------------------------------
+
+ //////////
+ // The width of the lines in line draw mode
+ void linewidthMess(float linewidth);
+
+ //////////
+ // The size of the object
+ void sizeMess(float size);
+
+ //////////
+ // How the object should be drawn
+ virtual void typeMess(t_symbol *type);
+
+ //-----------------------------------
+ // GROUP: Utility functions
+ //-----------------------------------
+
+ void SetVertex(GemState* state,float x, float y, float z,
+ float tx, float ty,
+ int curCoord);
+
+ void SetVertex(GemState* state,float x, float y, float z,
+ float s, float t, float r, float q,
+ int curCoord);
+
+ //-----------------------------------
+ // GROUP: Member variables
+ //-----------------------------------
+
+ //////////
+ // The line width for GL_LINE mode
+ GLfloat m_linewidth;
+
+ //////////
+ // The size of the object
+ GLfloat m_size;
+
+ //////////
+ // The drawing style (GL_LINE, GL_POLYGON, etc)
+ GLenum m_drawType;
+
+ //////////
+ // do we want blending?
+ GLboolean m_blend;
+ void blendMess(float blend);
+
+
+ ////////
+ // override this memberfunction to automatically enable softblended rendering,...
+ virtual void renderShape(GemState *state) {;}
+
+ // OR
+ // override this memberfunction if you don't want softblending
+ virtual void render(GemState *state);
+
+
+ //////////
+ // The size inlet
+ t_inlet *m_inlet;
+
+ //-----------------------------------
+ // GROUP: Setup functions
+ //-----------------------------------
+
+ //////////
+ // creation callback
+ static void real_obj_setupCallback(t_class *classPtr)
+ { GemBase::real_obj_setupCallback(classPtr); GemShape::obj_setupCallback(classPtr); }
+
+ private:
+
+ static inline GemShape *GetMyClass(void *data) {return((GemShape *)((Obj_header *)data)->data);}
+
+ //////////
+ // static member functions
+ static void obj_setupCallback(t_class *classPtr);
+ static void linewidthMessCallback(void *data, t_floatarg linewidth);
+ static void typeMessCallback(void *data, t_symbol *type);
+ static void sizeMessCallback(void *data, t_floatarg size);
+ static void blendMessCallback(void *data, t_floatarg size);
+
+
+ protected:
+ int m_texType, m_texNum;
+ TexCoord*m_texCoords;
+ bool m_lighting;
+};
+
+#endif // for header file