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author | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2012-11-02 14:25:59 +0000 |
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committer | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2012-11-02 14:25:59 +0000 |
commit | 2c0b722536a4ec2f723c289b695b983741c678f8 (patch) | |
tree | 650e06f5837b7995a60bf51b47f5ec9de4ee9ebe /packages/noncvs/windows/extra/Gem/gem.todo.txt | |
parent | 69101e6e7eb00acaee619d4aa815d4a85925cc60 (diff) |
commit windows binaries from old rsync auto-build setup, including Gem 0.93.1
svn path=/trunk/; revision=16520
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/gem.todo.txt')
-rw-r--r-- | packages/noncvs/windows/extra/Gem/gem.todo.txt | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/packages/noncvs/windows/extra/Gem/gem.todo.txt b/packages/noncvs/windows/extra/Gem/gem.todo.txt new file mode 100644 index 00000000..43a16a76 --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/gem.todo.txt @@ -0,0 +1,65 @@ +GEM ONLINE DOCUMENTATION CHAPTER 7: TODO +---------------------------------------- + + This is a list of future improvements and changes. +No importance should be given to the order...it is just +when I thought of things. + - Mark D. + - IOhannes m z + +---------------------------- TODO ----------------------------- + +GENERAL +------- +only connect to tablet if gem_tablet exists +make a separate Gem-thread (to do parallel audio/video-processing) +enable output to other "devices": like files, video-editing-cards,... + +PARTICLE +-------- + + +OBJECTS +------- +triangle_fan +stereoscopic display with hardware glasses +NURBS/bezier patches +3DstudioMax file loader +CAL3d (character animation library): (not sure anymore. maybe quake2-files would be better ?) +Alias|Wavefront file data + - articulation hierarchies in Wavefront's Kinemation + - read Preview's .mov files (an ascii list of x, y, and/or z values) +morphing between alias|wavefront models + - assume same number of points in each model + +PIXES +----- +pix_dv (under linux this still needs a lot of testing) +motion and image analysis +some way to fragment an image so that it can be used as multiple + texture maps (hopefully arbitrary shapes, but possibly only rectangular) +pix_erosion +pix_dilation +pix_median/min/max filter +pix_lowpass +pix_highpass +video external keyer + - three inputs - the matte and two image inputs +increased control of the Threshold object. + - upper and lower levels adjustable +stereoscopic texture loader +pix_circle +pix_triangle +test pix_video - espec offset message + +OPENGL +------ +be able to switch between single and double buffering on the fly +have multiple graphics windows +increased control of view port, etc. +be able to use multiple pipes (MCO) +try out glMatrixMode(GL_TEXTURE) to deal with nonstandard texture mapping +render to a pixblock (use pbuffers or offscreen renderer) +on systems that run in console mode only (like linux with(out) XFree86), render to the console with beautiful ASCII-art +multipass rendering +multitexturing |