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author | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2011-10-09 16:36:37 +0000 |
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committer | Hans-Christoph Steiner <eighthave@users.sourceforge.net> | 2011-10-09 16:36:37 +0000 |
commit | 21c068f1916330e90f814bed461fe0821d1665ec (patch) | |
tree | 949b73696fff09a44b8d3eb01b70bae7174cbd14 /pd/doc/1.manual/x2.htm | |
parent | bf8ced1efe1a032342e864edc635fa4e2676670d (diff) |
checked in pd-0.43-0.src.tar.gz
svn path=/trunk/; revision=15557
Diffstat (limited to 'pd/doc/1.manual/x2.htm')
-rw-r--r-- | pd/doc/1.manual/x2.htm | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/pd/doc/1.manual/x2.htm b/pd/doc/1.manual/x2.htm index 05b4d84b..771c9c3e 100644 --- a/pd/doc/1.manual/x2.htm +++ b/pd/doc/1.manual/x2.htm @@ -21,11 +21,9 @@ <P> The purpose of this chapter is to describe Pd's design and how it is supposed to work. Practical details about how to obtain, install, and run Pd -are described in the next chapter. To learn digital audio processing basics -such as how to generate time-varying sounds that don't click or fold over, try -the on-line book, -<A HREF="http://www.crca.ucsd.edu/~msp/techniques.htm" -<I> Theory and Techniques of Electronic Music </I></A>. +are described in the <A href=x3.htm>next chapter</A>. Links to more extensive guidaes (and to +more theoretical information about computer music) can be found in the +<A href=x1.htm>previous chapter</A>. <H3> <A name=s1> 2.1 overview </A> </H3> |