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authorThomas Grill <xovo@users.sourceforge.net>2003-09-23 00:21:28 +0000
committerThomas Grill <xovo@users.sourceforge.net>2003-09-23 00:21:28 +0000
commit64fdb009695828b788fce074135b20a5e52c5fc4 (patch)
treea05144197dd339721b6d4a3a0927f7596e8872b6 /pd/doc/5.reference/soundfiler.pd
parenta30193fcd726552364de74984b200be2c30723e7 (diff)
imported version 0.37-0
svn path=/trunk/; revision=1016
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diff --git a/pd/doc/5.reference/soundfiler.pd b/pd/doc/5.reference/soundfiler.pd
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@@ -1,66 +0,0 @@
-#N canvas 82 31 926 613 10;
-#X graph graph1 0 -1 77971 1 71 453 371 353;
-#X array array1 77971 float 0;
-#X pop;
-#X graph graph1 0 -1 77971 1 71 575 371 475;
-#X array array2 77971 float 0;
-#X pop;
-#X obj 12 293 soundfiler;
-#X msg 532 476 \; array1 resize 1000 \; array2 resize 1000 \;;
-#X msg 18 221 write -aiff /tmp/foo1 array2;
-#X msg 19 132 read ../sound/bell.aiff array2;
-#X msg 18 179 read -raw 128 2 2 b ../sound/bell.aiff array1 array2
-;
-#X msg 532 522 \; array1 resize 160000 \; array2 resize 160000;
-#X msg 530 431 \; array1 const 0 \; array2 const 0;
-#X text 26 10 SOUNDFILER - read and write soundfiles to arrays;
-#X text 18 31 The soundfiler object reads and writes floating point
-arrays to binary soundfiles which may contain 2 or 3 byte fixed point
-or 4 byte floating point samples in wave \, aiff \, or next formats
-(only next supports floating point \, though.). The number of channels
-of the soundfile need not match the number of arrays given (extras
-are dropped and unsupplied channels are zeroed out.);
-#X text 475 9 When reading you can leave soundfiler to figure out which
-of the three known soundfile formats the file belongs to or override
-all header information using the "-raw" flag.;
-#X text 479 51 Flags for reading:;
-#X text 498 73 -skip <sample frames to skip in file>;
-#X text 498 90 -nframes <maximum number of sample frames to read>;
-#X text 499 148 -raw <headersize> <channels> <bytespersample> <endianness>
-;
-#X text 518 166 This causes all header information to be ignored. Endianness
-is "l" ("little") for Intel machines or "b" ("big") for Macintoshes
-and SGIs. You can give "n" (natural) to take the byte order your machine
-prefers.;
-#X text 499 111 -resize;
-#X text 499 127 -maxsize <maximum number of samples we can resize to>
-;
-#X text 488 225 Flags for writing:;
-#X text 503 246 -wave \, -nextstep \, -aiff;
-#X text 504 265 -big \, -little (nextstep only!);
-#X text 503 287 -skip <number of sample frames to skip in array>;
-#X text 504 309 -nframes <maximum number to write>;
-#X text 505 353 -normalize;
-#X text 504 331 -bytes <2 \, 3 \, or 4>;
-#X floatatom 12 317 0 0 0;
-#X msg 16 155 read -resize ../sound/bell.aiff array2;
-#X text 707 581 updated for Pd version 0.29;
-#X msg 18 268 write -nextstep -bytes 4 /tmp/foo3 array1 array2;
-#X msg 17 245 write -wave -nframes 10000 /tmp/foo2 array2;
-#X text 257 130 read a file;
-#X text 302 155 ...optionally resize;
-#X text 230 196 ...or even overriding everything;
-#X text 235 221 write a file;
-#X text 376 270 write stereo;
-#X text 488 384 The number of channels is limited to 64;
-#X text 790 429 see also:;
-#X obj 784 452 tabwrite~;
-#X obj 785 476 tabread4~;
-#X obj 784 503 tabplay~;
-#X connect 2 0 26 0;
-#X connect 4 0 2 0;
-#X connect 5 0 2 0;
-#X connect 6 0 2 0;
-#X connect 27 0 2 0;
-#X connect 29 0 2 0;
-#X connect 30 0 2 0;